Ars Technica's First peek at Mirror's Edge

People have started to give up their personal freedoms for security, and the result is a clean, glass-like city. It looks perfect from the inside, but something has become rotten, and those who wish to retain their individuality have been pushed to the edges of the city. These people don't trust the wires to transmit their messages; they use messengers, people who can navigate the tops of the buildings in a dance of speed and acrobatics. These people are called runners, and Faith is one of the best.

This is the setup for Mirror's Edge, a new piece of IP from EA and DICE that was shown off at a nightclub in San Francisco during the Game Developers Conference. Mirror's Edge hopes to differentiate itself by showing absolutely no user interface; the entire game is seen through the eyes of Faith.

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