Ace Combat had a special place in my childhood, and Ace Combat 3 one of my favorite games from the original PlayStation. I honestly do not remember whether or not it is a good game, not the game since that time and the time was not very critical. I do not remember the story well, but liked airplanes and frantic action and lack of realism made me stay put. Technology jet flying over a city, triggering dozens of missiles into a dive and maneuvers during dogfights make Ace Combat Aerial one of the most successful trainers of all time. The reality is much more boring than the virtual and can not believe that flying a plane is not as minimally Ace Combat makes you believe in, but personally I think it should be, was far more spectacular. Ace Combat takes shape with names of the real world but paints them on top of a reality far more interesting. The last of the series, Ace Combat: Assault Horizon landed on the PC in this way Enhanced Edition. With a new cinematic presentation and aircraft that are not jet Assault Horizon tries to do something new with an old formula, but keeping this fantasy alive.
Read this in-depth review of Ace Combat Assault Horizon: Enhanced Edition Review. This review showcases everything right and wrong with the game and anyone even remotely interested should check it out!
For the longest time, the Ace Combat series was the undisputed king of combat flight simulators on consoles, mixing arcade-like gameplay with enough realism to call it a simulator. Ever since the release of Air Combat in 1995, no other series has been able to overthrow its firm rule on consoles. Recently however, development for the main consoles seems to have slowed down, and its undisputed reign has provided an opening for competitors who seek to supplant its market dominance. The potential downfall of the series on consoles may continue to an ignoble end, or it may just be reversed. Why has the series been so successful, why has it been failing, and how can the death of yet another series be averted?
Bring back the subtle goodies of great anime cutscenes with memorable, round characters, with an ultra powerful, unseen yet sure to meet foe.
Bring back tons of megalithic, crazy defense systems to conquer along the way, non-stop relevant chatter, more cutscenes and a catchy set of game tunes.
Bring this back NB and you will be well on your way to what AC was in her glory years and on to a promising re-birth if these guidelines are followed!
Electrosphere, Shattered Skies, The Unsung War, and the Belkan War were masterpieces asfaic. The games and there stories are rare mixes of awesome fictional writing that "could" be a headline from today mixed with accurate fighter detail and really cool upgrades and paints. One of the best things was to watch your entire replay the way you wanted to see it. Ah these titles brought me hours, months, years of fun. Seeing these actually makes me want to go and fire up some old consoles!
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Umm ok... Its really time to have Close Quarters Combat ONLY Mode in MP with out DLC....
wound(Wrote)(flight simulators on console) Really its like saying Forza is the king of racing simulators on console?
ace is a arcade game not sim just like forza -_-
Namco betrayed the series, the last game "Assault Horizon" is a very bad game, the story is a cliche trying to catch COD players, the gameplay over the rails is boring like hell, the principal characters that are very nasty, the graphics are gray with a lot of popping and the helicopter gameplay is a joke with impossible manouvers.
I'm very disapointed with Namco the last years, they abandoned games like Ridge Racer, Soul Calibur, Tekken and Ace Combat, the company made bad adaptations like Soul Calibur V amd TTT 2 and the worst example Ridge Racer for Vita.
I hope that someday Namco, could make a nice game like AC 4 was.
How does the midweek come around so quickly?