130°

Don't Go In There! Six Of The Scariest Video Game Doors

Jason from Pixels or Death recounts the six video game doors that he wishes he had never opened. Examples include Silent Hill, Dead Space 2, Scratches, and Corpse Party.

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pixelsordeath.com
KillrateOmega4506d ago

The infamous 'door' lol :) Dead Space was almost a given here.

himdeel4506d ago

Without Siren: Blood Curse this list is flawed.

KillrateOmega4504d ago

*snaps fingers* I knew it was missing something!

greatcrusader444506d ago

Knew Thief's Cradle door would be in here. Whole level was so atmospheric, genius of them to not have any enemies til 15 min in, just when your feeling scared anymore since you haven't been attacked, you run into of those... psychopaths.

linkofrs4506d ago

Yeah after playing amnesia the dark descent I can proudly say pretty much nothing afterward scared me ever again.

90°

Interview with Keiichiro Toyama (creator of Silent Hill, Siren, and Gravity Rush)

In a career spanning interview, I speak to the creator of the Silent Hill, Siren, and Gravity Rush franchises about his 30 year time within the industry, what his thoughts are in making the transition from working for a AAA publisher to essentially becoming an independent, whether he’d be open to working on new iterations of the franchises that he’s renowned for, whether he’d be open to collaborating with any of the horror greats in the games industry, and what his long-term goals are for the next 30 years… Enjoy!

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prankster101.com
Knushwood Butt235d ago

Interesting read, although the questions should have been more focused, and I think Gravity Rush, at least the first one, is fairly dark. Never got into the sequel.

DarXyde234d ago

I loved both games. There are pervasive themes of darkness worked in, but they're very vibrant games and Kat (history withstanding) is a very light-hearted character in a world that has its dark moments, but it's very generally upbeat, especially in comparison to Siren and Silent Hill.

isarai234d ago (Edited 234d ago )

Wait, dude made all 3? Wtf? Dude has a knack for cult classics like damn

DarXyde234d ago

"So most of the games that I’ve worked on have been new IPs, even though I’ve made different franchises and stuff. But I want to note that every time I make a new IP, my resources are pretty limited, and they’re limited by the company that I’ve worked for. So in that sense, Silent Hill, Siren, and the first Gravity Rush game, I think that we were striving to achieve something new, as opposed to making a big budget videogame. So I feel the need to do that every 3, 4, or 5 years. And I keep making new games, so going individual, like going indie right now, for me, I don’t really feel limited, I feel that it suits me more. So it feels like I’ve got an advantage, because I know how to work with limited resources."

That's encouraging. I really hope Sony would approach Toyama-san for a Gravity Rush sequel.

160°

Silent Hill transmission coming May 30th 4.pm. PDT

Blooper Team will share game updates, a deeper look at the film and new merch.

-Foxtrot383d ago

This is make or break for the Silent Hill 2 remake, if it looks lacklustre then I think it's the final nail in the coffin for a lot of people. Nothing has been wow worthy since it's reveal.

Resident Evil 2 Remake, Resident Evil 4 Remake, the Dead Space Remake etc, it has a lot to live up to with the quality remake titles we've gotten recently over the years.

SmortBoie382d ago

While an expectation of the highest quality for such a revered title as SH2 is entirely valid, I feel that the comparison to the likes of RE2R/RE4R is a little steep. Capcom, Konami ain't (these days) and likewise, the SH franchise ain't nothing to the likes now in comparison to the juggernaut which is the RE franchise. A tempered level of expectation would do your appreciation that we're getting something at all a significant justice.
While from the shadows I often agree with your critisisms and opinions, I think you're being to harsh on this particular mid-level team and their passion project here. Sure, it would have been nice to get something of the vein Capcom can deliver, but the profit the SH franchise can conjure in 2024 is likely a far cry from the sure-thing RE is and the budget, no doubt, reflects the uncertainty. In the end, what we'll have here is a serviceable mid-level slow-burn, clunky exploration-based survival horror title that aptly revisits the setting, atmosphere and experience of the core Silent Hill essence in the modern gaming era. For some of us it's enough to be given a chance to be inside that world again, with the town rendered in better graphics than we've ever seen before by a team who obviously cares deeply for the lore of this franchise and is doing their best.
Was it a stupid idea to focus our first-look on a combat trailer? Definitely. It's the aspect I personally care least about. Will it be difficult to accept the modern direction of the characters, voice work and doubtless changes to to the story? Undeniably. But will I be delighted to experience this reimaginging of a game that shaped the very foundation of who I am as a gamer 23 years ago? Without. Question.

I think we need to ease off on expecting everything to be Naughty Dog level masterclass in gaming and just try more to appreciate what is. While we should expect quality from our hard earned dollars, and no doubt have the right to withhold them in defiance of shitty games, greedy corporate practices and buggy messes - we should also give credit where credit is due when the industry at least tries to compromise with us and deliver on what people want.

... would I have likely been significantly happier with a full-scale true modern remastering of SH2 instead of a reimaginging by an unproven studio. Lol hell yes brother. Alas.

382d ago
SmortBoie382d ago

No it ain't AMiles. Keeping the budget low doesn't please the folks that want RE2R quality but it does help keep the risk down on an unproven franchise and release. Maybe if the sales are great we'll see a bigger investment on the next title - it's just a SHAME Konami came out swinging with this title, on this budget, 12 years after the last franchise release instead of saving it for a series sales high point they worked up to - ala Capcom and RE. But we can lament what could have been til the cows come - I'm at least here for the what is, and still pretty excited for it.

382d ago
Sonic1881382d ago

I'm not that interested in it

purple101382d ago

ahhh sheeeee*t, I seem to have lost editing privilege on it too, so hope mods can change it for us!!

381d ago
140°

EA Shoots Down Dead Space 2 Remake Rumors: 'No Validity to This Story'

EA has shut down rumors that EA Motive considered a Dead Space 2 remake before shelving it due to low sales of the previous game, saying there's "no validity" to the reports.

XiNatsuDragnel430d ago

Sure.... right.... at least remake dead space 3 w/o microtransactions bs.

XiNatsuDragnel429d ago

I sometimes I wished I didn't Ngl lol

Knightofelemia429d ago

Why not remake DS2 whether shot down or not it's still my favorite game next to DS1. As much as I hate EA I would buy or would have bought DS2 day one.

MeteorPanda429d ago

No validity XD "Guys guys, we cant possible make a good game or cater to the gamers wants, stop"

Yi-Long429d ago

I don't know if sales met their expectations or not. I just know that the high review scores received my attention so I was interested in buying it, but its price stayed high (50+ bucks) for so long that I simply never bothered picking it up.

Tacoboto429d ago

Doesn't pay full price
Doesn't pay *any* price
Ponders if sales met expectations regarding an allegedly canceled sequel.

Gee...

Yi-Long429d ago

Well, for starters, I'm sure there are plenty of games I never bought which did, somehow, still, meet their sales-expectations.

Concerning Dead Space; I never played and thus cared for the original. It's in multiple genres (shooter, sci-fi, horror) I don't particularly care about so it was barely on my radar pre-launch. I was never its target-audience.

When reviews hit, and it was scoring big, it gathered my interest, so while it wasn't in my field of interest, it mrans that I wanted to give it a fair shot and at least give it a try, as I do with many games across different genres; I tend to just cherry-pick the good stuff and see if it's for me or not.

But, I do wait for sales on those games I take a risk on.

Kornholic428d ago (Edited 428d ago )

Lol, you are a huge part of the problem. If a very high-quality game is not even worth 50 bucks to you, then what is?

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