Anyone who has seen this job application requirement knows the irony of a market that begs for experience, but refuses to give it. The Videogame Industry is facing this exact same problem, but in a more dramatic way. With teams doubling or tripling in size, the thirst for experienced talent has taken over the concept of hiring new talent. This article elaborates on the scope of this industry-wide behavior and opens up some potential consequences as well.
The new unit comprises over 500 developers representing the entire World of Warcraft development team.
I used to be anti-union, it kills productivity, investment and turns product mediocre. Their games suck anyways though so what was lost? Might as well get their people paid until they are dissolved.
Modders have cooked up something pretty special – a Wii console which is small enough to fit on your keys. A wee Wii.
Another studio has held layoffs, this time its Humble Games letting go of its entire QA team according to social media posts.
They will rehire cheaper labor during the restructuring. The stupid thing is that they are struggling and the first thing they do is lower the quality.