Pulse Shift is a platforming puzzler with a first person perspective and a disregard for physics. Created by the masterminds at 3 Core Studios, the game contains over 50 levels not including the special unlock-able or tutorial levels, and special abilities that allow the player to manipulate gravity, time, and physics. Pulse Shift is currently available on Desura for $9.99 and even has a free demo available.
To provide further insight, I downloaded said demo and here are my thoughts.
Firstly, I was very impressed with the graphics settings in Pulse Shift. When selecting “Config” from the launcher menu, you’re presented with the standard resolution, anti-aliasing, and filtering settings. Unlike most games, you can also change the vertex and pixel shading versions to your liking and/or hardware settings. On top of that you can also change the render system from DirectX 9 to OpenGL.
These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.
Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.
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