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90°

Why the Next Generation of Consoles Won’t Be the Last – Part 2

From the article:

"The explosion of free-to-play gaming seems to indicate, on one level, that more and more gamers are moving to this model for gaming, and that it’s a more profitable model than the traditional ‘cash-up-front’ model that gives you full access to a whole game as soon as you’ve bought it. The question remains, however, of how sustainable this model really is. Ultimately, free-to-play games are, ironically, more expensive than regular games, and sooner or later that will become apparent to most free-to-play gamers. It is at this point that the long-term future of the free-to-play model will become clear."

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gamingfuture.co.uk
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Community4517d ago
mandf4517d ago

The only people who believed this were the same wannabe journalists who wrote it.

Megaton4516d ago

Or people capable of reading the current tech landscape.

decrypt4516d ago (Edited 4516d ago )

Or maybe those who realise they arent consoles any more, just locked down PCs :P

They become locked down PCs just brand labeled and have a royalty on every game sold ;-)

Hell even with the current gen the only real console was the Wii.

_LarZen_4516d ago

Just by looking at how many are online playing Black Ops 2 one can see 1 of many reasons why consoles aint going anywhere.

Usually on PC there are about 33.000 players online playing. On X360 there are 600.000....

And that is 1 game.

Do the math ;)

50°

DF Direct Weekly #218: MindsEye Launch Disaster, Next-Gen PS Handheld Specs, Switch 2 Sells 3.5m

The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5…

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digitalfoundry.net
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Community1h ago
110°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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www-alhub-me.translate.goog
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Community9h ago
senorfartcushion9h ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

Nightcrawler897h ago

Hope they use his vision in the game

Inverno7h ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Pedrof7h ago

I wouldn't hold my breath on "bold".

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90°

Fortnite just removed this iconic game mode after six years

With the release of the v36.10 mode on June 18, Fortnite removed an iconic mode.

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videogamer.com
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Community22h ago