Every year, we as gamers come across experiences that reaffirm our love for video games. Experiences that tug at our feelings and ultimately leave us up at night. Borderlands 2 was one of those experiences in 2012. Not only did the blockbuster hit receieve stellar review scores across the board, including a 9.0 rating from GameZone, as we deemed it "an absolute blast when all the chaos ensues." Months after the release of the second installment, we still have a number of questions that need answers - questions the community certainly wants answered as well, so to answer them, we had the opportunity to interview Anthony Burch, Writer for Borderlands 2, and Paul Hellquist, Creative Director for Borderlands 2.
Ahmad from eXputer: "Borderlands 2's unrivaled storytelling is something that has to lean into the core elements of the next iteration in the Borderlands series."
I'm curious how they are going to do the Siren since they've kind of wrote themselves into a corner regarding the lore.
it will probably be alot like wonderlands, since that is the last borderlands game
but we'll see soon
Most people do. But the people that create the games don't seem to understand that.
I bet it will be even worse than BL3 when it comes to story and character designs.
While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
Multiple future Gearbox Software projects, including Borderlands 4 and Tiny Tina's Wonderlands 2 have been spotted.
Hopefully, they fired the entire writing team after B3 cause that dialogue was truly atrocious.
FFS make something else. If you can't make anything new, at least bring back Brothers In Arms or something.
I know it will never happen (for obvious story reasons that's happened) but I wish we could play the original Vault hunters again with new abilities you could choose to develop in a skill branch. Never really felt I could get behind most of them after the first game, especially move wise. Lilith's phase walk will always be the best to me.
Speaking of Lilith, I'm kind of wondering how they'll get around the whole Siren thing since they wrote themselves into a corner saying there's "only 6 Sirens in the entire universe" and now thanks to Borderlines 3 they apparently pass on their abilities meaning once we see each of 6 powers available that's it, no new brand new ones. I don't know why they don't just say there's more than 6 since all of them in the ENTIRE Universe just conveniently coming to Pandora is a bit strange.
Cool! I love these kinds of interviews.
Borderlands was easily one of my favorite games of 2012, and aside from the gameplay, that had a lot to do with the writing. Anthony Burch is a genius. Absolutely hilarious.