40°

What did last week's Nintendo Direct mean for gamers?

GameZone writes, "On Wednesday during Nintendo Direct, Nintendo announced a series of games that gamers never thought possible. Taking them by shock, gamers were confounded as to why Nintendo would make multiple announcements that they could’ve used at E3. A new Zelda game getting detailed a bit, a Fire Emblem and Shin Megami Tensei cross over, a Zelda HD remake, and more?! Even I’m still recovering from the shock! However, despite what gamers might say, Nintendo knows what it’s doing most of the time and this move should come as no surprise. So what did this event mean for Nintendo? "

Read Full Story >>
gamezone.com
LostDjinn4106d ago

Well for starters it meant we've had to wade through far too many opinion pieces on "what did last week's Nintendo Direct mean for gamers".

As with everything gaming related, everybody's trying to spin it to suit their particular bias and desire for traffic.

Sorry. Did you not want a serious answer?

EddieNX 4106d ago

This.

For any proper multiplatform gamer , it meant that the Wiiu has an influx of great games on the way. That doesn't affect the amazing games on the way to ps3 or 360 , but just means the Wiiu is getting a load of good games.

That's all it meant ?

metroid324106d ago

Yes but high end nextgen games with AA in other words zero jaggies.

lilbroRx4106d ago (Edited 4106d ago )

Its called aliasing, not jaggies. Saying jaggies sounds so immature.

Also, aliasing will no be going away anytime soon. The harder you push a game on a console, the more aliasing it will have.

Saying there will be zero aliasing is just as ridiculous as the belief that all games with be native 1080p 60fps. Its not going to happen.

metroid324104d ago (Edited 4104d ago )

I know it's called anti alaising mate and ps3 and 360 suffered from not having it on every game,disagree's for just saying the truth sums up the maturity of ps3 and 360 gamers in my eyes,look the WiiU on every game so far has Anti Alaising at 720p native and thats that.

try spelling properly mate,you said,

Also,alaising will no be going away anytime soon ? The harder you push a game on a console,the more alaising it will have ?

1st off no one said anti alaising will be going anywhere and 2nd the more you push a game the more anti alaising you will need to apply for it to have smooth edges or zero jaggies which takes nextgen hardware to achieve.

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

Read Full Story >>
screenrant.com
H980d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno79d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

Read Full Story >>
wegamedaily.com
CrimsonIdol110d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic110d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon110d ago (Edited 110d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast109d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul109d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

Show all comments (8)
70°

Zelda Fan Brings Godzilla to Life in Tears of the Kingdom

A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.

Knightofelemia147d ago

I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.