120°

The Future: Microtransactions in Console Gaming?

What do I think about all this? I have a pretty solid line of thought that states "a fool and his money will part quickly." It's not often that I make in-game purchases but, more often than not, when I do, it's for game add-ons. I don't often get stuck purchasing in-game currency or "power ups" but I know a lot of people do. In an industry where money talks and bullshit walks, it's obvious that gaming will go down this path, should it prove profitable.

Read Full Story >>
gamingprecision.com
Blackdeath_6634522d ago

there already is micro-transactions in console gaming...

laymensgamer4522d ago

This is something I addressed in the article.

Blackdeath_6634522d ago (Edited 4522d ago )

yeah my bad, soz. my web browser won't let me see the link properly keeps giving me warnings i wonder if other people are experiencing this problem too or if its just me (on firefox btw).
anyway back on topic, microtransactions might not be all bad since it makes free to play games possible. can't wait to try out Dust514 really intrigued to see how two different game an MMO and FPS merge together in real time on the same server never seen anything like it before. i think F2P is an area the ps4 can thrive in considering the collection of massive F2P game SOE has like planetside2 and Dc universe online should sony choose to implement them in their next console if at all possible.

parkerpeters4522d ago

Micro transactions aren't the future of gaming- they are the death of gaming.

Or at least a major contributor.

Chrono4522d ago

I don't think this is a good idea, micro-transactions only suit free games or games that are really cheap (less than $10).

laymensgamer4522d ago

It's a free-to-play business model and it works. Using it in a console market is the nature of the debate.

Revolver_X_4522d ago

Im interested in the way Dead Space 3 implements it. In DS3 microT's are so the less skilled more casual gamer can take a small shortcut, but not become OP like Dust. You cant buy a gun that 1 hit kills everything, only parts, but you need the resources to make them, i.e. be so far in the campaign, as to not ruin the experience. Also, hardcore gamers can grind out the game and find in-game currency that can buy the exact same things microT's buy. No one really gets the advantage, casuals just can now enjoy the game a little more, without having to dumb the games difficulty down.

Show all comments (13)
60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

Read Full Story >>
simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

Read Full Story >>
simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7746d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus45d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?