100°

The PS2 is Faster Than a Car

This week we are celebrating the anything and everything about the Playstation 2. It was an amazing console and it can only be fitting that the system gets a proper sendoff. What's showcased here is how the PS2 was faster than a car.

Read Full Story >>
twinfinite.net
Tommykrem4541d ago

I remember that episode! Good read

Godchild10204541d ago (Edited 4541d ago )

"Aston Martin DB9… that’s not really a racing car that’s just pornography."

PS4isKing_824541d ago

Ok I loved the ps2. One of my favorite consoles ever.
But this daily spamming of articles about why it was so great and so wonderful is getting ridiculous.

But when you look back at the ps2, the whole gaming industry has changed dramatically since then.
Back then, we didn't have dlc, online passes, etc.
Back then, when we bought a game, it worked and was complete from day one.
Back then, extra content was "unlocked", not purchased.

Gaming has gone to hell since the ps2 days.
Maybe I'm just getting old but this gen doesn't come close to the greatness of last gen.

PS2: long live the king.

typeN84541d ago

Ha the daily spamming is what you come here for buddy. No matter what the subject or article. N4G pulls this stuff off of other peoples and sites. Thats why yousee the same crap over and over cause everyone writes about the same thing and it all the ends up here..for us to complain about. Lol

By the way the PS2 was the sickness for sure

Pillsbury14541d ago

I think you have summed up all the articles about the ps2 in this statement. Well done.

110°

Gran Turismo developers to create sound for Sony and Honda’s production Afeela 1 car

The Japanese joint venture’s real-world electric car will include an interior sound created by Polyphony Digital. Deliveries of the production car (which is in Gran Turismo 7 already) will arrive in 2026, starting in California.

vTuro24167d ago (Edited 167d ago )

I had no idea Sony created a whole car brand with Honda. I thought that car they showed off years ago was some one time tech demo to then sell electronics to manufacturers. This is kinda cool. I'm curious to see how it will turn out.

edit: Actually nevermind. Apparently this thing will have a subscription plan. Bruh fuck that wtf.

TheColbertinator167d ago

Even with cars, Sony pisses me off

Junryain88167d ago (Edited 167d ago )

That's alright, I'm sure it'll sound like a vacuum (GT criticism for ages) anyways..

Hypertension140167d ago (Edited 167d ago )

@Junryain88

Your comment makes it appear that you haven't played or seen a GT game since GT5.

GT Sport and GT7 have not only surpass modern Forza in sound, there some of the the best sounding racing games on the market.

Junryain88166d ago

I have all the gt games and completed them fully.

MrNinosan167d ago

Most Electric Cars have optional subscription plans, just like Afeela

120°

Sony launches AI racing agent Sophy 2.0 worldwide for Gran Turismo

Sony AI and Polyphony Digital announced the global release of Gran Turismo Sophy 2.0, an innovative AI racing agent in the Gran Turismo 7.

Read Full Story >>
venturebeat.com
EazyC599d ago

Between Sophy and PSVR 2, Polyphony is REALLY pushing videogames forward into a whole new era.

crazyCoconuts598d ago

"Gran Turismo has to run on the PlayStation 5, and that means Sophy cannot consume all the computing resources of the machine."
Interesting - I thought at first Sophy was controlled from their server farms. Seems like they've got it running locally.

220°

Yamauchi on Why Gran Turismo Works in VR Without Making You Sick

Remon: "I didn't expect Gran Turismo 7 to be the most relaxing and soothing game on Playstation VR2 . Yes, it's a high speed racing game with extremely realistic physics. But for me, next to Tetris Effect Connected, it's become the most meditative PSVR 2 experience. What's even more surprising is that Gran Turismo 7 in PSVR 2 doesn't make me sick despite its high speeds.

Gran Turismo series producer Kazunori Yamauchi spoke to me via video chat to discuss why the GT7 feels so enjoyable to drive and what inspired his design choices."

Read Full Story >>
lomazoma-com.translate.goog
Babadook7792d ago (Edited 792d ago )

I was very careful not to push myself when i first popped GT7 in VR, by limiting myself to 30 min sessions. I got sick from Drive Club VR. Surprisingly, even after hours of playing on a Gr 3 race, I don’t get sick now.

SullysCigar791d ago

Yamauchi has suggested in the past that choosing a slower car that's a convertible is a good choice for your first drive, because it makes you feel less enclosed, but you still have the frame of reference of the car itself.

When I put friends or family into GT7 on PSVR2, I sit them in front of my wheel, put them in a Mazda MX-5 / Miata, roof off and tuned to remove body roll, improved brakes, slick soft racing tyres and a turbo. This seems perfect, as they spin out less and can get started again more easily if they do. It's not too fast, but fast enough for a first timer. Set up a fan facing them too - that certainly helps.

But people quickly adjust and you just want more variation, speed and handling as you get better at the game. It's the most hooked I've been for years.

XiNatsuDragnel791d ago (Edited 791d ago )

Congratulations Yamauchi

Viljong791d ago

Is vr sickness even a thing. 30 fps games are worse

mandf791d ago

Nothing to do with frames although that has a part. Walking and then saddening stopping messes with your brain for some people. Me included

Viljong791d ago

Switchback is the only game which give me slight nausea same as irl rollercoaster. When it go highspeed and steep downhill comes it feel like my stomach is moving up and im falling off my stool. Interesting that i get the same effect than irl coaster without movement. But i dont call it vr sickness its just very immersive. Other games i play with freemovement and all vignette effects off.

Have GT7 too and playing it without nausea. Its superb in vr mode. Wish i could get the logitech g923 for it. But dualsense is very good aswell and feel right at home after playing forza on series x. Ofc with better haptics that dual sense offer. Only bad thing about gt7 is the unskipable movie when you play it first time. I was getting frustrated after all the motor history it start showing ingame racing i think the whole thingh lasted like 20-30min. Then you get the coffeeshop things and tutorials going on and finally when you get to race you have 120hp hybrid family car.

lucian229791d ago

Any artificial movement can cause motion sickness. Certain games I can't play in vr be cause of it. That's why I prefer games like superhot thst move only when your body moves

kneon791d ago

It's the discrepancy between what you are seeing and feeling and what your brain expects to be seeing and feeling that causes issues in VR. That's why latency is a killer. if you turn your head and the image lags behind it messes you up.

mandf791d ago

Kneon
You're right about that. Gt7 gave me motion sickness in the beginning but went away. I play for 12 hours a day on the weekend with no problems now. Pavlov still gets me. Resident evil is awesome but when I walk it gets me. It gets less over time.

RPGer791d ago

Because the nature of GT games. The game and the camera is static as ever, and it very usable and a prefect way to play racing game with long sessions in VR.

Einhander1971791d ago

I must say I'm still feeling sick when playing Turismo.

Babadook7791d ago (Edited 791d ago )

That’s too bad. Take it slow. Don’t push through uncomfortable feelings. Just play within your limit and build your VR legs over the course of a month or two. Eventually you’ll be able to play much more and with faster cars. It’s worth it, trust me.

Show all comments (23)