RPad.TV met up with Grinding Gear Games lead programmer Jonathan Rogers to talk about the upcoming action-RPG Path of Exile. The game takes pieces from Diablo II, Magic: The Gathering, Final Fantasy VII, and Final Fantasy X, blends them all together, and cranks the depth to 11. Rogers talks about the gameapos;s influences, the upgrade system, the character skill tree, why the company decided against using in-game currency, and the companyapos;s unique Kickstarter-like approach to funding.
Game Rant interviews Path of Exile game director Mark Roberts about the Secrets of the Atlas expansion and its new specially-designed storage system.
Path of Exile 2 is up for pre-download on PC, PlayStation, and Xbox, and Grinding Gear Games is holding a Twitch Drops event.
I really want to try PoE2 on PS5 but it looks pretty confusing and the skill tree is massive. Closest thing I’ve played to this would be Diablo.
Terraria, Kerbal Space Program, and Path of Exile can be incredibly hard for players to get into without ample prior genre experience.