150°

Why Developers are Choosing Android For Gaming

"I think what is becoming increasingly clear to gamers and observers alike is that the Android operating system is beginning to move beyond the realm of smarphones and tablets and into the realm of becoming a viable way to play games." | Explosion.com

Read Full Story >>
explosion.com
iwin864542d ago (Edited 4542d ago )

Because it's hell cheap.

TheGamerDood4542d ago

Wait I thought gaming on a mobile device was sheer folly. At least that's what they said about iOS/Apple but I guess the mobs have changed their minds once again?

nukeitall4542d ago

In addition to being cheap and "sort of" open source (with respect to licensing) it also has a huge amount of apps/games available as well as a user base accustomed to it.

Software_Lover4542d ago

It's not necessarily the O.S., but the way devs chose to handle generating money on that O.S. In game purchasing took a huge step forward on Android. It carried itself onto other platforms as well, but the handheld/tablet market is where it has taken off.

Cant count Apple out here as well, but they have a closed system on two devices. Android took it a step further

Murad4542d ago

Not only that, but the way Apple code is said to be ridiculous and hard to comprehend. Which is one of the primary reasons as to why no one hacks any Macs.

nukeitall4542d ago

People doesn't hack Macs because the audience is limited. Apple code is not really any harder than most other languages.

On the flip side, Android has plenty of compatibility issues.

Basically, it is a huge existing customer base as well as being dirt cheap (practically free) to use Android.

Sy_Wolf4542d ago

OSX and iOS are built on Unix. It's not hard to comprehend at all, the reason why malware isn't prominent on OSX is because they don't have the marketshare or prominence in business to justify it.

TABSF4542d ago (Edited 4542d ago )

3 reasons for developers

Its free to develop on Android
There is 100s Millions of Smartphone owners now
Development cycles are weeks or months not years

2 reasons for consumers

Fun games on the go
Cheap so little risk if they're crap

PirateThom4542d ago

I still don'r see how mobile games replaces dedicated handhelds, but I will admit to enjoying Minecraft and Words With Friends on my phone from time to time.

Hicken4542d ago

They don't. People simply see the boom in smartphone sales and assume that since you can play games on a smartphone or tablet, that people are choosing to do so instead of buying a dedicated handheld.

There's nothing to correlate this, but that's never stopped anyone from positing their opinion as fact.

tachy0n4542d ago

funny because it is really easy to pirate with android...

Show all comments (14)
70°

NVIDIA Smooth Motion: Up to 70% More FPS Using Driver Level Frame Gen on RTX 50 GPUs

NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.

Read Full Story >>
pcoptimizedsettings.com
60°

PNY NVIDIA GeForce RTX 5060 Ti GPU Review

Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.

Read Full Story >>
cgmagonline.com
61d ago
230°

Nintendo Switch 2 Leveled Up With NVIDIA AI-Powered DLSS and 4K Gaming

Nvidia writes:

The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.

Read Full Story >>
blogs.nvidia.com
ZycoFox74d ago

The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"

B5R74d ago

Raytracing is so unnecessary for a handheld. I just hope you can turn it off.

Vits73d ago

A lot of gamers don’t realize that ray tracing isn’t really about making games look better. It’s mainly there to make development easier and cheaper, since it lets devs skip a bunch of old-school tricks to fake reflections and lighting. The visual upgrade is just a nice bonus, but that’s not the main reason the tech exists.

So you can be 100% sure that developers will try to implement it every chance they get.

RaidenBlack73d ago (Edited 73d ago )

Agree with Vits .... but also to add, if devs and designers just implement RT to a game world then it won't always work as expected. RT is not just reflections but also lighting and illumination as well. For example, If you just create a room with minimal windows, then it will look dark af, if RTGI is enabled. Devs and designers needs to sort out the game world design accordingly as well.
DF's Metro Exodus RT upgrade is an amazing reference video to go through, if anybody's interested.

darthv7273d ago

So is HDR... but they have it anyway.

thesoftware73073d ago

Some PS5 and SX games run at 30fps with RT...just like those systems, if you don't like it, turn it off.

I only say this to say, you make it seem like a problem exclusive to the Switch 2.

Neonridr73d ago (Edited 73d ago )

sour grapes much?

"It probably doesn't do it well because it's Nintendo and they suck". That's how your comment reads. Why don't you just wait and see before making these ridiculous statements?

Goodguy0174d ago

Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.

PRIMORDUS74d ago

Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.

Profchaos74d ago

Would have been nice but NDA likely prevented them from saying anything

PRIMORDUS73d ago

TBH I don't think Nvidia would have cared if they broke the NDA. A little fine they pay, and they go back to their AI shit. They don't even care about GPU's anymore. I myself would like them to leave the PC and console market.

Tacoboto73d ago

This story was written half a decade ago when the world knew Nvidia would provide the chip for Switch 2 and DLSS was taking off.

Profchaos73d ago

Yeah but similar thing happened a long time ago when 3dfx announced they were working with Sega when they took the company public Sega pulled out of the contract for the Dreamcast GPU.

In response Sega terminated the contract and went to a ultimately weaker chipset.

So there's a precedent but that Nintendo would have much Of an option its AMD, NVIDIA or Intel

Profchaos73d ago

I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.

andy8573d ago

Correct. All I'm seeing online is it'll never run FF7 Rebirth. If it can run cyberpunk it'll run it. The DLSS will help. Obviously only 30 fps but a lot don't care

Profchaos73d ago (Edited 73d ago )

Exactly right when I buy a game on switch I know what I'm getting into I'm buying a game for its portability and I'm willing to sacrifice fidelity and performance to play on a train or comfortably from a hotel room when I travel for work.

73d ago Replies(1)
Show all comments (23)