somebody didnt read the article nor watched the press conference.
if you did you would understand what i said.
shield cant play full PC games on the go, only through nvidia's remote play, just like the PSVita with the PS3.
still the PSVita is better, since it has the OLED screen, games look better(PSVita is still the portable graphics king) and you can actually play REAL games on the go, unlike shield which will only play those crappy games from the android market(google play store) on the go.
if it could actually handle PC games on the go it would be a serious threat for the PSVita, but since it doesnt i smell a huge flop, and the sad part of this is that it looks like nvidia will spend the rest of 2013 supporting shield and mobile devices which is a huge slap to the PC gaming community since we were expecting the announcement of the GTX700 series video cards :(
@BanBrother
im deeply sorry for that typo, is not from me its from Cnet lol
Well crappy android market games to date, yes. Games possibly in the future? no.
Last I heard in the spring, the Terga 4 processor was supposed to have better graphical potential than the 360. Not sure how the ps3 holds up in comparison but it has to be extremely close, if it isn't better.
Last I checked vita didn't have the graphical power of the ps3.
So, game selection might be better on the Vita. Games that are developed for shield are gonna be much more polished and just better looking though.
It's kind of a mockup of those Xbox-portable rumors from years ago... and honestly, did Nvidia not saw what's happening with dedicated gaming handheld or what?
Doesn't matter if it runs Android or anything, people will not give a S#*T and procede buying Ipads + Galaxy tabs like they're doing right now
Oh... and doesn't look portable at all... guess Vita will share space with a new partner in the bargain-bin a couple of months from now
The Android market may not have many proper videogames as of yet, but as products like the Ouya and these gaming tablets grow more popular, they may attract the interest of big-name companies. After that it'll only be a matter of time before companies like EA begin to target Android(at least Tegra) for their multiplatform PC/Console titles.
EDIT: All the website says is that Shield has a retinal display, but it's going to ship for $400-$500 like I suspect, it'll probably have an IPS display. I personally prefer OLED for its true blacks, but a lot of people prefer IPS because they're considerably brighter than OLED/AMOLED, and their colors are more accurate as well.
I might buy this device after all as for the following reasons.
1. Gamepad is like proper gamepad with L1R1 and L2R2. 2. Second it supports native output and playback of 4K resolution video over HDMI. 3. Games aren't gonna cost fortune like other handheld devices. 4. Longer battery life. 5. Finally the real talent (which are freelance people) will be able to release games without the need of greedy publishers, scrutinizing/micromanaging studios and art hating/color hating/bunch of corporate high level staff who wouldn't know even how to play a game but rules and interferes or restrict talented skilled geniuses from bringing some new ideas in the gaming industry.
Questions. 1. Screen ... is it an OLED/LED/LCD??? 2. Will there be charge for accessing Tegrazone. 3. Latency when streaming game from PC. 4. Will u be able to stream just video games or can also stream video files/audio files???
OLED is the future, colors can be calibrated to heart's content ... whereas on IPS Panel True Blacks cannot be achieved because any variance of LCD based tech simply cannot generate it at all. It is because of its lacking ability and dependence on light source being used in the back or side of the panel.
So yeah ... OLED is the true Successor of CRT tele when it comes in true blacks, colors and visual fidelity.
Sounds pure pointless, like all of those gamepad attachments for Android devices. Hardly any games make use of dual sticks (and well) because catering to the standard control - touch - is more cost effective.
@metroid I happen to have a HD6670 and it makes a punchline out of the Wii U.
@DeadlyFire But there are already plenty of devices that can steam this stuff. It doesn't take anything really special to stream content. I would save money and get what will probably be a cheaper android device and do the same thing with a cheap attachment.
What good is a Tegra4 for the 99.9% of low-demanding android games or even .1% of slightly demanding ones?
I didn't disagree, btw. I can appreciate that based on my comment you might think I didn't realize that part, since I didn't bother mentioning it.
Actually it ended up working just fine and they did a couple game demos including connecting to Steam. Props to NVIDIA for doing a demo of what is clearly still beta hardware and software. It looks very promising.
Doesn;t matter It's getting good press and reactions everywhere else.
"Project Shield is a Tegra 4 based console with a Micro SD card slot, a full sized HDMI port, and a MicroUSB port at the back of the controller." http://www.geek.com/article... I basically have a console streaming from pc to hdtv..
Almost all new devices get good press and reaction when they are announced, particularly when they are from a company like NVidia, which is continuously researching and developing some of the most advanced chips out there.
If this had been a proprietary console, similar to PS3, 360, Vita, 3DS, etc, then I would have been keenly interested, as it meant another competitor in the market.
As it stands, it's just a handheld droid device, of which I already have several. Likely being a very open platform means it's going to be hacked to all hell, which means very little developer support outside the indie scene. Much the way it is now.
It doesn't look portable at all, for a portable game system
Edit: That screenshot can be misleading, after reading that it's a 5 inch screen. It's still not something that can fit in my pocket and that is what I think a real portable device should be. Among the specifications of the unit and stuff.
Not exactly supposed to be a portable game system. I mean, it is portable. If people can magically carry around tablets (which do NOT fit in your pocket either), then people can put this in their bags too.
But that's something else, because the main point of this device is to stream your games from your PC to the handheld or the tv OR to stream android to the tv.
For those who can't seem to read the article or watch the videos, it's not just a mobile gaming platform.
It's an Android device built in the form factor of a controller with a built-in 5" screen. It has a brand new Tegra 4 CPU (4+1 CPU cores, 72 GPU cores).
So naturally it can play Android games, but the big thing they saved for the end of the presentation is the fact that you can stream games from your PC over LAN to the device and play them either on the built-in screen, or connect it to your television for a console gaming experience.
Current gen consoles? Probably not. It's more powerful than an iPad 4 though. The appeal for me here isn't playing Android games though. The PC streaming is what makes me want this.
Its GPU Performance is somewhere around 150-200 Gigaflops at most.
So its under console performance for this generation I believe with X360 and PS3 around 355-400 Gigaflops. Lets keep in mind last generation before with Gamecube, Xbox, and PS2 did fine with under 100 Gflops. Just depends on how the API is utilized. So some PS2/Xbox/Gamecube graphics quality or slightly better quality games could exist on this platform.
You can stream games from PC already. Today. Right now, With an android device, just get splashtop streamer. It came pre-installed on my TF700. It works surprisingly well.
Even on a ten inch screen it's one of those things where the first time you try it you think "This is amazing" but then after using it for a while you realize how clunky it is playing something on a device whose native control scheme is completely different and is typically displayed on a screen more than twice the size of the device you are using... then you sort of forget about it after a week or so and never use it again. True story.
The TF is probably an even better platform for this since it basically is a laptop with the dock and it supports the PS dual shock 3 (or mouse even) and yet, it's still pretty "meh" once that initial OMG rush is over.
The best way to play PC games is to get a PC. I hear they even make portable ones, now.
Anyone here playing "onlive" these days? Yeah, me neither.
Splashtop on an android device isn't the best example because 1) it has to dumb down the resolution and 2) the input devices aren't always designed from the ground up for your device.
I don't see this being that big though. To tap its full potential you need a nice gaming rig and the desire to play in other rooms. I personally already have this as I have my PC in my mancave connected to my A/V receiver which is also connected to my living room. My 360 remote has no problem connecting to my PC in the other room and also have wireless keyboard and mouse that work but truth be told I have no desire to play my PC games in the living room that often.
@cee773 True you can run it at pc's native resolution but most android devices don't have screens capable of running most gaming PC's native resolutions.
Also most android devices don't have the ability to have HDMI out as well as keyboard/mouse or gamepad connectivity.
Basically if you have $500 to shell out for the TF700 then you don't need to worry about Nvidia's device. If the device debuts for $250 or less which I feel it has to you would be better served for your gaming needs with Nvidia's device.
Looks highly impractical solely for the fact that I move the controller a lot while playing games. Just like naturally using arms to talk. Thus how are you going to hold that screen in front of your face while playing.
I meant in an expressive way. Does anyone hold the controller completely still in front of their face. The design of the controller looks poor unless the screen can change angles some how.
I have an odd question....what is the target market for this "portable" going to be?
With the market being so saturated with devices, you've got Vita and 3DS for dedicated gaming portables. We've already got Desktops, Laptops, Tablets, Superphones and anything else that runs a mobile or computing O/S that can stream anything to anywhere and on any screen(s). And with Wii U using dual screens for a different gaming experience, and the announcements of the next Xbox and PlayStation hopefully coming in June, both of which will probably have cloud gaming and integrated gaming on portable devices....then there's the SteamBox and Ouya that'll run Linux and Android and be alternative source for gaming at home or on the go.
I just cannot for the life of me see what's so great about this device. Yes, it looks cool and is a very interesting device/concept and runs newest technology, etc. But what can this thing do that I can't already do with all the devices I currently own? It'll be a tough marketing job that's for sure, but all the best to them. (*Still want to at least try it out, but will not buy*)
"what is the target market for this "pit's target portable" going to be?"
I see many still are not getting it, or maybe they are just over looking what the reason for these in the market!
the fact that these devices are ARM powered means that just like the 3DS and the PSVita and smart phones and Tablets all contain ARM core processor's! this is about making a challenge to the dominance of x86 in challenge in the Mobile space with ARM instead of really only INTEL being the only game in town.
Developer's can now choose to support x86 and now ARM to make Money on. 97% or all mobile devices are ARM chipset powered, just like All Desktop's and Laptop's were 0ver 90% x86 powered chips.
Its about not giving Intel a dominance in the mobile sector like they have had in the PC industry for such a long time.
Hasn't ARM already been pretty big in the mobile market up to now though? I don't really keep up with this stuff, but I don't hear a lot about intel in that market, and then usually it's circuits that also run on PC devices as well.
Also the developer isn't going to bother with whether or not a device is x86 or ARM. It is possible to program directly to the devices, but every portable device has some sort of application layer which acts as a run time. The chip themselves are practically invisible to mobile developers, as it's much cheaper to use engines, or pre-existing libraries. For the most part, developers don't have a huge stake in who wins that market space. On top of that, the current markets are controlled by the OS makers, and as such it has to conform to their OS's. The end user software isn't really aware of the hardware to that degree.
"Hasn't ARM already been pretty big in the mobile market up to now though? I don't really keep up with this stuff, but I don't hear a lot about intel in that market, and then usually it's circuits that also run on PC devices as well. "
Well it has for the most part , is in fact the Leader in Mobile chipset's for Smart device consumer electronic's, but when it comes to Mobile PC product's such as laptop's Intel is still the leader. That is what ARM is trying to keep, Intel from doing to the SmartDevices also like Intel has done to the LapTop and PC desktop Market.
Its mainly the 2nd Battle of Risc vs Intel again.
This Time Risc type of processor;s have very robust Tool chain's and Support just as good as intel does for their Chip's in the Mobile space.
Intel has had such dominance in the server and PC market all other chip maker's mainly did not have any real way to compete, in the Mobile space for smart devices Intel is not the dominate leader and Arm which designs chip's not into production wants to make sure they have multiple companies that will keep making in production their chip designs.
this is not about developer's mainly, its about making sure there is more than one chipset in this part of the market that is another viable option open to developer's without it being "Only Intel" as the TOP dog in chips being used as really the only thing in town to use.
Remember ARM Holding's has invested heavy into development of chip designs for Mobile space, when Intel was not really concentrating on Mobile as a main driver of their production of chips it was and has been server's, desktop, Laptop's. While ARM has always been in Mobile designs as their main target.
" On top of that, the current markets are controlled by the OS makers, and as such it has to conform to their OS's. The end user software isn't really aware of the hardware to that degree."
yes and No, remember that is a point of you would not have the OS if no companies made the Hardware for you to design your OS for!
that's the larger point of it , OS is just the software that control's the hardware, the OS still has to conform to the constraints of the Hardware. yes the software has more open endness in it's basic core structure in what it can support. but if the hardware is not there it would not matter if the software supported it or not, if there is no hardware for the software to control. Its made with in collaborative effort, but many times the hardware is made first the software is made for it afterward that's why chips are programmable.
so despite how important the OS is the hardware vendor's would like for their designs to be used instead of what a developer may only want. That's the thing, software developer's may want one thing Hardware vendor's also want their one thing also, and that is Software developer's to use their chips that they design.
I see what your saying then. I thought you were talking mostly about the mobile space (smartphones, tablets) and game/app developers. I can definitely see why they would want to take on the laptop/PC market.
Intel's dominance is sometimes frowned upon because of the lack of choice, and for quite a while it's had that dominance because of the amount of development support and available software.
I dont know how this will work with lag unless you have a really good modem and really good Speeds.To Stream all that. And why would people want to play Pc games on a portable screen when they can play them on a Pc or tv screen . Internet wi-fi is still not powerful enough for on the go Pc gaming . Portable games are meant to be short and fun on the go
Not impressed its like Ouya with a screen and prob alot more expensive at that. Lol it crashed multiple times and the pc connectivity didnt work.
It doesn't look portable at all, for a portable game system
Edit: That screenshot can be misleading, after reading that it's a 5 inch screen. It's still not something that can fit in my pocket and that is what I think a real portable device should be. Among the specifications of the unit and stuff.
looks like a portable dvd player with the bottom part as a gamepad.
This is amazing. Streaming PC games from your PC, to your living room TV several rooms away.
I had a grin on my face the whole time they were doing the Assassin's Creed and Need for Speed demos.
Bravo, Nvidia.
Not impressed.