1up.com: Maybe the whole "fake retro" thing is played out by now, but I was willing to give Fez a shot anyway. For one thing, it was one of the first games of that style to make its way into the public. Its grueling development cycle (see "Indie Game: The Movie") spanned years, and that time allowed plenty of other projects developed in the same vein to deplete a once-fallow field. But just because we've seen a ton of mediocre games that disguise their lack of quality with kitschy old-school graphics over the past few years doesn't mean I can't enjoy a sincerely good game with a similar style.
Random Nintendo shares Indie World highlights and impressions of Fez, There Is No Game: Wrong Dimension, and Aerial_Knight's Never Yield. Plus, The Great Ace Attorney, Microsoft's Switch on a shelf, and more.
With its unique visuals, wonderful soundtrack, and addicting gameplay, FEZ is as much fun to play today as it was nine years ago. Jes from Gaming Respawn reviews.
WTMG's Leo Faria: "In short, Fez is as good now as it has always been. The reason I call this version the best way to experience this indie game is mostly due to the perfect combination of the Switch’s portability and its screen being much larger than the Vita’s. This is easily one of the best indies ever made, and one of the most important games of the past decade. Even though a lot of younger players only know it due to its troubled development cycle and some post-launch controversies, Switch owners should definitely pick this game up. This gem took an eternity to arrive on the system, but it feels right at home on it."