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620°

GDC: 360 has sold 18m units worldwide

Microsoft's GDC keynote speaker, John Schappert, says that Xbox 360 has now sold more than 18 million units worldwide.

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TheHater5908d ago

Wait did they announce that they ship 17.5 million units world wide at the end of December? And they claim to have shortage during January, and February. So how exactly did they sold 18 millions units? I think he might have made a mistake, and was referring to unit shipped, and not sold.

Seraphim5908d ago

that's still only 5ook worldwide. Which isn't really that much considering it's a world wide number... I'm not saying that in a bad way. I'm simply saying that it's certainly possible...

My question is. How many units are actually in homes? With such a high failure rate on the 360 and so many people buying 2, 3 even 4 or more consoles it makes me wonder how many are actually out there, in homes, in working condition. Certainly a number MS doesn't care about because the more sold the merrier for them...

btw: I do own a 360 and PS3 and love them both. I'm actually thinking about upgrading to an Elite soon. But there's no arguing that the failure rate has boosted sales...

TheHater5908d ago

But I was talking that it is possible for them to ship 18 million consoles. But MS claim to sold/have 18 million units in homes across the world.

Dude you should upgrade to an Elite...well if you have the money too. I find the Elite to be the better version of the 360 and it they one I got.

uxo225907d ago

How can anyone argue this, Sony lowered their forcast to 9.5 and then a month later claimed to have sold 10.5 million. And started boasting that they got to 10 million 4 months ahead of forcast.

No one cried foul, but the minute MS claims 18mln sold, 10,000 inspector gadgets show up and start whining. What a double standard.

I think Sony and MS know what they have sold, so how can some household couch potato that can't even manage his check book (Generally speaking, not aimed an anyone in particular) contest their sells and earnings.

WOW!

SSCOOLCHEA5907d ago

Sony is the only company who reports unit sold , and mciro reports unit shipped...disagree xbox you know its true because its been reported everywhere even your xbox magazine EGM

darthv725907d ago

wouldnt it be technically that shipped to stores is also sold? Considering that stores purchase them from MS to resell so that would imply that the "sold" is in fact sold. If it leaves MS factory to the stores and $$ has changed hands then they wouldnt really be wrong.

Now there should be a new graph calld "Purchased" where by it shows exactly that. Purchased units by consumers.

+ Show (2) more repliesLast reply 5907d ago
gamesblow5908d ago

So he sold 2 million units in a week. Look out wii... "rolls eyes"

Dann79785908d ago

Thats it PS3 is picking up and we dont even have our Triple AAA titles Yeah were gonna pass you this year

pwnmaster30005907d ago

the mart wat will happen when ps3 gets price cut and metal gear solid, grad turismo, killzone 2, whitekight story and tekken 6 come out what happens then. you think sony wont do a price cut and when it does with all the big games come out is over you will probably have a ps3 to

TrevorPhillips5908d ago

woow this is gonna be tough between the ps3 and the 360

jwatt5908d ago

It says "I think that we've sold 18 million" sounds unsure. It's probably 18 million anyways.

uxo225907d ago

Come on, you should have learned this in the sixth grade, if you are going to quote someone, you should use the entire quote; not just the part that benefits you. The quote actually read

"I think that we've sold 18 million, the last time I've checked. 18 million hardware units worldwide,"

Notice the part about the last time I've checked which actually implies that he did check and he say 18 million.

Anything but Cute5908d ago (Edited 5908d ago )

When they said PS3 sold 10.5 million, it was also shipped.

That's how it works. When they sell it to retailers, it's as good as sold to them.

Last time they said they had shipped 17.7 million. So this is no surprise.

Disagree with me all you want. That's just the way it is. PS3 fans want to believe that when Sony says it, they mean sold to customers, and when Microsoft says it, that's it's shipped.

XBOX 360 fans want to believe that when Microsoft says it, it's sold to customers and when Sony says it, it's shipped.

But they both always mean shipped.

Cyrus3655908d ago

No Sony as last fiscal reports, reports only SOLD to consumers, not retailers.

They use to report Sales as in Sales to retailers..

Both Sony and Nintendo reports their sales as, sales to consumers. I believe Microsoft is the only on the reports Sold as in "Sold to retailers".

crck5908d ago

Sony used to then they switched to recorded sales early last year. Nintendo has always done recorded sales.

Anything but Cute5908d ago

If you know that for a fact, then I take it back.

"Sony only reports sold to customers."

I'm a PS3 fan anyway. So better for me.

deeznuts5908d ago

Cyrus, have you actually read the fiscal reports or are you just repeating other peoples interpretations of it?

Because I have, and all it says is they have changed reporting from production shipments to recorded sales. Nowhere does it say this means recorded sales to consumers. How does Sony record sales for mom and pop shops across the world who sell PS3s? You ever been to a South East Asian country? I have, and some places that sell electronics, ironically, wouldn't know a barcode scanner if you hit them in the face.

Sony has changed reporting from finished product leaving their factory (production shipments) to sales to all resellers across the globe. This might not mean much, but as anybody even remotely experienced in business or finance would know, this is a huge different in accounting.

And I am a Sony fan. But not a blind fanboy.

actas1235907d ago

@Deeznut:
in the business world the phrase "recorded sales" means number of units sold to consumers.
@Cyrus:
Thanx for clarifying things out man. Its always good to read knowledgeable peoples comments.

Gina-get-u5907d ago

That's so not true. Different types of businesses use different methods of cost accounting, which affects when a sale is "recorded" on the ledger and/or reported to the government for sales tax purposes. Even within the same industry "recorded sales" can mean different things among sellers, depending on how they choose to count things.

Anyway Deeznuts is correct. I've commented on the same thing before so I won't repeat myself.

deeznuts5907d ago (Edited 5907d ago )

actas123, oh yeah? and what business are you in to make such a statement? please indulge me.

I work in the securities industry, reading, analyzing financial reports, statements, SEC edgar filings all day every day. you're telling me "recorded sales" always means sold to consumers? how does a parts manufacturer who only sells to factories have recorded sales, if their product never reaches an end user as it leaves their own factory?

And you did nothing to refute my statement about how Sony is going to go about recording a sale throughout the world. The world isn't like the US. You must see to believe the electronics market in developing countries. The only truly reliable data Sony has is what they collect money on, sold to resellers.

And one last thing. Sold to Resellers is ALWAYS going to be higher than sold to consumers. Shipped from factory is always going to be higher than sold to resellers (but is not an accurate measure of revenue). Why would Sony or MS or Nintendo use a lower number, which is not going to be as accurate, to report their financial well-being. Common sense people, millions if not billions of dollars are made or lost with these financial reports. Corporations are greedy and self-serving, they're going to want to report the higher number if allowed by GAAP.

uxo225907d ago

Please provide information on how they track the data from individual retailers all over the world. Also explain how they get all of those millions of retailers to comply with this procedure. Then explain how they collect and manage all of this data in a timely matter.

It's easy for me to sell something to 100 people and tell you how many I sold to them. But know how many they sold after they recieved them from me would be a whole other game in itself.

I don't buy the statement that Sony and Nintendo are tracking sold to customers. It just isn't cost effective.

+ Show (5) more repliesLast reply 5907d ago
TrevorPhillips5908d ago

yeh i guess ur right and plz no more disagree i had enough of them for today before i wrote a comment saying "yeh i guess your right" and 2 people disagreed with me lol :)

gamesR4fun5908d ago

sorry cant help it when ever i see a dont disagree....

Ill give u bubble to make up for it tho ;)

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120°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

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Community7h ago
thorstein9h ago

Shouldn't be allowed in any field.

Inverno5h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k44h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson3h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu4h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson3h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

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Community23h ago
ChasterMies11h ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken6h ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing6922h ago

I don’t think anything can compare to 2023

lucasnooker21h ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo21h ago(Edited 21h ago)

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing6921h ago(Edited 21h ago)

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos18h ago(Edited 18h ago)

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt9h ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken6h ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

120°

6 Fun Games Where You Actually Play As The Bad Guy

While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.

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Community1d 7h ago
Profchaos1d 3h ago

Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.

It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny

Tacoboto1d 3h ago

Armored Core VI?

Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.

Is something big coming soon to branch the story?

banger881d 2h ago

No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).

ChasterMies16h ago

Trevor in GTA 6 is a sadist and psychopath who dabbles in cannibalism. Should be top of the list. These game “news” sites should hire people that know games.