100°

Rate This ‘Better’ Xbox 360 Controller, Made With Parts From An Old PlayStation Gamepad

kotaku.com.au: “This post is for true pro gamers”, the article warns, a photo of a sleek black and grey controller marking the start of your adventure into echelons of the elite. It’s true, though, that competitive gamers will seek any edge they can, even if that includes merging an Xbox controller with a PlayStation one, to create the One True Gamepad.

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kotaku.com.au
Belking4507d ago (Edited 4507d ago )

I always thought the ps thimb sticks were crappy and xbox360 controller pad is crappy. Xbox has better thumb sticks, triggers, and shoulder buttons and a overall better feel in your hands. DS3 is just a bit small for me and I don't like the sticks being directly across from each other. I hope sony changes their design for those. Just my opinion though before the disagree come crashing in.

Ravenor4507d ago

Personal preference, I don't care for L2 and R2's shape and I hated the original Dpad on the 360. But overall, it's more or less the same thing.

PirateThom4507d ago

No disagrees, but. completely personally, I like the DS3's sticks for one very specific reason, I don't hold analogue sticks on the top, buy push them from the sides. Kind of hard to explain, but the curved edges are just a touch more comfortable.

It's a non-issue though, I don't have trouble picking up and playing with either.

Baka-akaB4507d ago (Edited 4507d ago )

To each their own , i dont want the design changed , except for a return of the old ps2 styled triggers .

Only thing the ps pads need are better and more precise sticks . Wich are probably coming , given how acurate the sticks are for the vita , so far

I hate the shape and feel of the xbox pad , but find its sticks way better (and its cross , even the new one for the transformer pad , horrible) .

I'm just not fixated either way about the position of the sticks on the pad .

The different design should remains for each console , as not everyone want any of the two to be the sole official solution available .

r214507d ago

I gotta disagree with you, I like the thumb sticks being across each other cause you know my thumbs when i hold a controller ARE next to each other. Probably why I like the DS3 more than the 360 controller.

Hicken4507d ago

I'll stick with symmetry, since that's how my body is made(we're not perfectly symmetrical, sure, but we're not THAT far off).

I wouldn't mind the L2/R2 going back to the PS2 style, but L1/R1 are definitely better than the 360's bumpers. And we know which D-pad is better.

I don't think I'd be upset if they made a larger version for all the people who complain that the Dual Shock is too small, but I'd stick with its current size, personally.

And people will disagree with your opinion... if they don't agree with it. It's not like you stated an indisputable fact, so it's not like people shouldn't be able to disagree. Adding that little bit on there just makes people more likely to disagree, honestly.

Belking4507d ago (Edited 4507d ago )

You see the main difference between my post and yours is that i say this:

"Just my opinion though before the disagree come crashing in."

And you say this:

"but L1/R1 are definitely better than the 360's bumpers. And we know which D-pad is better."

It's just your opinion too but i just wanted to add "it's just my opinion" to my post because some take it as fact even though I worded it to come across as my opinion. The way you stated yours is that it is fact but it's not. It's just your opinion too.

nukeitall4506d ago

"I'll stick with symmetry, since that's how my body is made(we're not perfectly symmetrical, sure, but we're not THAT far off)."

I will stick with what is more comfortable, after all we aren't really symmetrical if the majority of the people (think 99.9999%) are either left handed or right handed.

"I don't think I'd be upset if they made a larger version for all the people who complain that the Dual Shock is too small, but I'd stick with its current size, personally."

The dual-shock is way too small for me, but for small asian people (I'm asian), I can see the preference.

The biggest issue with the DS is the freaking triggers. My fingers slip all the time and it is just plain uncomfortable, even after I bought those RealTriggers addon.

If I was to merge an Xbox 360 controller with PS3, I would replace the darn d-pad on the 360 controller, not the freakin thumbsticks. This article is pretty lame!

Merry Xmas everyone!

Lvl_up_gamer4506d ago

I think the bumpers on the 360 are much better then those on the DS.

Sony controllers are the worst controllers this gen but people will still prefer them...or say they do just because they prefer the PS3 over the 360.

+ Show (2) more repliesLast reply 4506d ago
GreenRanger4507d ago (Edited 4507d ago )

I wouldn't risk opening up my controllers.

kingPoS4507d ago (Edited 4507d ago )

I had to when my 80gb era DS3 battery died last year. The hardest part is making sure the springs are still under L & R buttons when you put it back together.

That and I like the extra weight the first run dual shock 3's have.

josephayal4507d ago

The Ultimate Shooter Controller for PSx60

rpd1234507d ago

I like the way the triggers go really far down on the 360 one. I also like the concave thumb sticks on the 360, too. The directional pad and bumpers could use some work (be more like what they are on the DS3).

Show all comments (21)
60°

What If... Destiny 2's Gambit Was a Hit?

In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.

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gamerant.com
Christopher9h ago

Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.

60°

Elder Scrolls Oblivion Remaster VS. Original Graphics Comparison

IGN : How does the new The Elder Scrolls 4: Oblivion Remastered, released in 2025 for Xbox Game Pass, Xbox Series X|S, Windows PC, Steam, and PS5, compare to the original 2006 Elder Scrolls IV: Oblivion released on Xbox 360, played via Xbox Series X/S Backwards Compatibility?

190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto3d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos2d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn3d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris2d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.