4 things the Vita needs to succeed
Along with many other eager gamers, as February 2012 approached I began absorbing every snippet of info about the Playstation Vita I could find. I read and re-read previews and press releases, and it all looked so good; this would be the console that proved the critics and doubters wrong, that the handheld market is still viable, and that not everyone is satisfied with just an iPhone and Angry Birds on the bus to work. I own a Vita, and it is an excellent piece of technology – it is comfortable to hold, is clearly powerful, has a myriad of innovative control inputs…the list goes on. Kotaku called it "the most powerful and physically capable gaming handheld ever made." So why isn't it a success?











