Fast forward to 2012 and Microsoft gets developer 343 studios working on Halo 4 rather than Bungie. In what pays off as one of the greatest moves in gaming, Halo 4 quickly becomes the best title on the Xbox 360, ever.
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Excellent game and definitely one of the best games this gen. 343 pulled off a masterpiece.
"Halo 4 quickly becomes the best title on the Xbox 360, ever"
I prefer Reach.
Halo 4 is an awesome game, but not the best 360 game. I don't even think it's the best Halo game, that award would have to go to Halo 3. I wasted too many hours playing the multiplayer of 3, and I regret none of it. 4's campaign is better than 3's, but what's the deal with 4 only shipping with 10 multiplayer maps? And with only 9 more maps on the way? Anyone else tired of playing on Ragno...no I can't say it...VAHALLA? Spartan Ops is a joke, too. I won't be wasting money on Season 2.
Definitely. Extremely underrated game, and there's a reason the ratings are 100s to random 50s, because some idiots don't understand how to play the game. It's a sandbox game so you carve your own experience, halo doesn't mouth feed you which is why some reviewers play it once just to finish it, and think it wasn't satisfying.
I don't get why the multiplayer is being disliked. I freaking loveeeit! Sure 2 and 3 had amazing multiplayer modes but most of that is from nostalgia. Halo 4 multiplayer has already managed to keep me genuinely addicted and the nostalgia isn't even gonna kick in for another year.
Halo 4 just didnt do it for me.The first Mass Effect is still one of best games ever in my opinion. Even though it is not an exclusive anymore.