60°

GDC: Street Fighter 4: Shacknews Impressions

Shacknews writes: "It is truly a thing of beauty. While screenshots may capture the game's core appearance and some goofy facial expressions, mere snapshots cannot convey all the nuances contained within its presentation; the silky smooth animation, the billowing of fabric, the subtle environment destruction. It looks like someone magically transformed Street Fighter II into 3D without losing any minor detail or subtlety in the process, and then took it to the next level.

Oh, and the game is only halfway complete."

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shacknews.com
bigjclassic6060d ago (Edited 6060d ago )

I like how they altered some things though. For anybody who's played SF III 3rd Strike, this game is very familiar.

Instead of parries, the have focus attacks which acts like a parry initialy but also gives you the option of attacking without inputting a command. Its a little no0bish, I must say. But I have to play it first to see if it unbalances the gameplay.

Ultras are just Supers with 2buttons instead of one (SF EX3), and they have EX attacks and cancels just like SF III 3rd Strike.

So it seems that Capcom just made 3rd Strike a little easier for the casuals, but the hardcore SF players will still destroy them imho.

80°

The 7 Best Street Fighter Games: Exploring the Franchise

The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?

130°

How Street Fighter IV Saved 2D Fighting Games (Ft. Maximilian Dood)

After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.

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gamespot.com
Snookies12463d ago

I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.

DarXyde463d ago

BlazBlue was phenomenal. Platinum'd Calamity Trigger because I loved it so much. I remember buying Continuum Shift back in the day at launch for like $40. They did have DLC characters (Valkenhayne, Makoto, and Platinum at the time) and it came out to just a tad more than it would at full price. Didn't mind at all.

Great fighting game.

Snookies12463d ago

Continuum Shift was definitely my favorite. Spent way too many hours on that game, haha... Had the counters for days with Hakumen.

DarXyde463d ago

I really like Makoto, Valkenhayne, and Hazama. Super fun characters

Terry_B462d ago

Valkenhayn ..just sayin'

Terry_B463d ago

BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.

Ryuha1234h463d ago

You’re sound dumb. Blazblue was not better than sf4. You’re just saying that because you’re a street fighter hater.

Redgrave463d ago

>calls someone dumb
>does it by saying "you're sound dumb"

Task failed successfully

Terry_B462d ago

A SF Hater eh? Fight me in SF 2,3 4 or 5 and you will regret that stupid comment ;)

gold_drake463d ago (Edited 463d ago )

eyyy max xD

one of the very few streamers i can actually watch without it being cringe and awful ha.

GhostScholar462d ago

The content of IV was severely lacking when it launched. It got better over time.

170°

Street Fighter Producer Says Fans Need To "Convince" Nintendo, If They Want More Entries On Switch

In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.

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nintendolife.com
gamer78041794d ago

they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.

King91794d ago (Edited 1794d ago )

Gamer7804@ they already did kinda it call sf5ae it help sf5 sell like another 2 million copies.

Teflon021794d ago

SFV is actually great now. Bunch of modes, bunch of characters, alot of stages, not sure what else there is to even complain about. Costume MTX? Not a issue imo, I don't get what I don't want anyways

gamer78041794d ago

botched launch, and they launched only on one console and currently after a long time still on one console.

Enigma_20991794d ago

Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.

King91794d ago

Enigma_2099@ they probably have to make a new sf game just for the switch they probably will need Nintendo to help fund it just like sony help fund sf5.

PhoenixUp1794d ago

You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC

NapalmSanctuary1794d ago (Edited 1794d ago )

Don't know why anybody would want SF5 on Switch. Especially if they owned a Switch.

rainslacker1794d ago

That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?

Nintendo isn't saying such things of course.

Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.

If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.

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