Grand Theft Auto IV: PSM3 Hands-on Preview
– The first hands-on minutes of the game are enough to understand how the game is gonna kick ass
– The city have a lot of streets of any genre
– You cannot enter in all the buildings, but you can interact with most of them
– No property gestion, neither gang gestion nor trade gestion
– Instead of that, we’ll have bowling, dart games, drinking spree in pub, strip-club and night club
– The core of GTA IV is the human relationship
– Sometimes, your contacts may call you during hard mission to ask you a service, you choose between the mission or your contact.
– If you do sh*t with your contact, you may assume the consequences
– The impression of a breathing city is, again, absolutely stunning
– The density of the population (peds) change between the place/borough you are
– If you walk around the street with a gun in your hand, peds who have a cellphone can call the police
– While we tried to high-jack a car, the scared bastard go so fast that he hit 2 cars
– During the first mission, we tried to high jack a car without gun, then the driver beat up niko, who finished at the hospital
– Peds react in a very realistic way, like they lead their own life
– We played seven missions during four hours, the devs tell us that it’s a very very small portion of the game
– 15 minutes necessary to go through 2/3 of manhattan with a boat, and 10 minutes by car to do brooklyn/central park.
– The cars can be destroyed very realisticly, every parts can fold, it’s stunning !
– More variety of missions, and hard
– The game is done, clipping has gone, and the game is super smooth.
– Oublier tous les gta like qui tente de concurencer GTA IV qui met une gilfe!
– Forget about every other gta-like that tried to compete GTA IV, that game kick ass










