Justin Belin writes, "Okay, Assassin’s Creed 3, I admit it, you did a lot of things right. However, you can still do better."
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
Good article and I might I also add that Assassin's Creed 4 needs a better ending too
I would like an Assassins Creed that doesn't bore me off me tits. More like AC2 would be very welcome
I cant understand why they dont let you grab and beat up the npc's walkin around anymore
Nothing better than grabbin a fat chick and punchin her then throwing her down the steps
And please no more missions that involve throwing tea overboard
Yes, I have 75 hours into this game so far. So much Google and Youtube is needed to play it. To try and understand how to start certain tasks. Places not marked on the map. How to get around bugged out parts. So many mindless side quests. Like right now.... I've been sitting here for 2 hours trying to get the Encyclopedia of the Common Man. Down to the last one to get from the Lumber guys and they won't do it. Watch the moon come up and go down like 10 times.... who thought this would be fun?
I have one underground tunnel in NY that is glitched. Not sure how I'm going to fix that just yet. Otherwise everything else is done. A lot of side quest stuff in this game!
I did very much like the Naval game play though. The missions with the big waves was fun!
I really missed those POP type levels too! The trinket missions tried to approximate them but didnt go far enough.
Also, Boston and New York just didnt feel different enough from one another. That may be historically accurate but it didnt make for interesting gameplay. Maybe Connor should have headed to a european city at some point (London?) just to mix it up.
On the whole, I agree with everything this article said.