The Real Total War: Multiwinia, Tolstoy and Chaos
We are still waiting for the Tolstoy-esque war game where, by and large, instructions must be issued prior to engagement and may turn out to be irrelevant due to unforeseen events, where orders handed over to a messenger during the heat of the battle may be struck down by a stray musket shot before they are ever received. You know what gets closest? Multiwinia. Honest.











