Ben takes a look at what we can expect from Quake 5 in light of the recent buzz of activity at id Software recently. Hopeful at best but some serious food for thought.
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Quake 4 arrived as an Xbox 360 launch title soon after its PC debut, and heralded an era in which the single-player FPS dominated.
For me, what launched the single player FPS campaign on consoles was Playstation DOOM which I bought during the launch window for the Playstation 1 back in 1995 which ended up being the best port of DOOM on consoles back in the 90s .
I hope Nightdive does a remaster of QUAKE 4 to be released on all current platforms .
You could do far worse on the 360 back in the day it was a excellent port of a at the time fairly demanding PC game.
BLG writes, "Alongside the Wolfenstein and DOOM franchises, there are the Quake games. Known for fast-paced and insane multiplayer deathmatch action, there was a time Quake was best known for its single-player design.
That all changed as time passed (i.e., after Quake 3 Arena). Multiplayer deathmatches were never the same.
As other FPS games leaned more into improved narrative and storytelling, id Software delivered a genre-defining multiplayer experience.
Quake 3, and the iterations, will always be one of the best multiplayer series releases.
As far as campaigns, I think 1 and 4 are great, but that 2 was garbage.
Quake Champions was a joke on and didn't capitalize on much of anything that made the series great.