GameRevolution writes:
"Down in it." "In the trenches." "In the shit." Whatever your chosen terminology, it means seeing combat-not from the impersonal, God's-eye, safe perspective of some regional commander tucked away in a situation room hours and miles away from the front, but first-hand-from where men and machines are getting chewed up. War looks (and is) different at eye-level. EA Los Angeles' Tiberium is the newest glimpse into the war-torn, poisoned-planet world of the venerable Command & Conquer series, and offers a different perspective on combat; in most of those games you were, literally, up above it-and now you're down in it.
It's always unfortunate when great projects are put on hold or cancelled, and when digging through the batch of discarded ideas, one can find some real gaming gems in the cancelled games list. MyGaming look at the top 5 cancelled games that should've been made.
From Strategyinformer.com: "Return of the Dawn is a TS 2 C&C1 (Tiberian Dawn) total conversion, aiming to combine the fun gameplay of the original with the more advanced features and graphical capabilities of the Tiberian Sun engine. Version 2.8 is now available.http://static.strategyinformer.com/r/screenshots/00335392.jpg"
Edge writes: "When Electronic Arts canceled the Command & Conquer-themed shooter Tiberium, some praised the company's hard line on quality.
But Mike Hickey with Janco Partners questions how an admitted low-quality game got so far into development.
"Continued lack of management execution and/or product quality damages new management's credibility and dampens our excitement for the Company's shares," Hickey said in a Tuesday research note."