Fans have been eagerly awaiting this newest release in the Halo series for what feels like forever. This enthusiasm was tempered with some serious concerns. Fans didn’t know if the hand over to 343 Industries would be successful. I’m relieved to say that they went above and beyond any and all expectations. They did such a great job, my amazing coworker Brett McLeod (also Twinfinite’s multiplayer Halo master), demanded to contribute and wrote a little piece detailing his experiences with the multiplayer aspect of the game.
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
A 343 Industries former developer recently discussed major red flags associated with the studio due to horrible decision-making and leadership.
“they are creatively limiting” when speaking of management. That seems to be an issue for a good chunk of MS’s studios for the last decade. It’s not as harsh as “their leadership is cancer” statement but it’s really important to nurture creativity with video games and seems like an obvious issue within MS and especially 343.
An ex speaking bad on their ex 😂
And they got rid of Bonnie and the other head at 343 so yes they done more then change their name.
Like why do we listen to people like this. If was so bad like he claimed why stay for 13 years lol.
Seems every studio associated with Halo (Bungie, 343) is just simply toxic. Coincidence or not, I don't know but it sure explains why Halo has been underwhelming since 3.
343 Industries is hiring a Generative AI Lead to integrate AI into future projects, pushing the boundaries of innovation in game development.
Go join that team and be the part of launching a massive disappointment. Now you can help lol with AI to make it even more generic, apply now!
No.
I absolutely agree! Heres some reasons why:
1. Easily the BEST single player in any Halo game!
2. Great new MP modes and improvements compared to previous games Halo games.
3. Spartan Ops is awesome! Watch episode then play with friends!
4. Armor looks much more futuristic compared to Reach which I like a lot :)
5. Prometheans add more variety to enemies.
6. I love the concept of the Spartan IV's and Infinity War games!!!
My only issues are the following:
1. Is the battle rifle weak? Or is the DMR too good?
2. Forge magnets are a slight letdown.
3. NO PELICAN IN FORGE D: I mean atleast bring the falcon back!
4. Tone down the boltshots secondary fire mode. Its ridiculously powerful...
My issues with the game are a little picky but I still absolutely love this game!
Your title has me confused.
I think Halo 4 is a marvel for sure, Bungie created the franchise and will never be forgotten because of that, but I agree that 343i has done the best Halo game with Halo 4.
It also cant be lost that at least a few employees at 343i are former Bungie, and the rest of 343i is made up of an all star team of developers. Microsoft spared no expense with the future of Halo and it shows.
Halo 4 is an epic masterpiece. It's damn near perfect.
My only complaint is that I wish a few more classic Halo maps would come back. I'm hoping that the DLC will have unbelievably awesome maps.