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RipTen Review: Assassin’s Creed III (PS3)

Jonathon Dornbush writes: "When Assassin’s Creed debuted in 2007, I thought Ubisoft set the foundation for a strong series mired by bizarre and often dull design choices. The leap to Assassin’s Creed II, with the engaging Ezio and a refined, expanded world, delivered the experience I had hoped for on the first go. Yet the series stalled after the worthy if unnecessary Assassin’s Creed: Brotherhood, with Assassin’s Creed: Revelations shoehorning in strange gameplay mechanics. In some sense, Assassin’s Creed III has the monumental task of restoring the series to its glory days. What better place to revolutionize the series than in colonial America on the brink of independence? Though franchise-spanning issues still plague this entry, Assassin’s Creed III is a massive undertaking with enough intriguing parts to make the whole an exciting if patchwork experience."

PaladinXII4549d ago

Definitely need to get through Revelations so I can play this. Hoping I like it better than I did Liberation.

browland14549d ago

I've played through all of the AC games, and this one is fast becoming my favourite. It's a slow burner and I wasn't initially blown away, but the story really kicks into high gear after a few hours and I'm absolutely loving the new setting. Quite possibly my game of the year.

4549d ago
Stoletarts4549d ago

Find this game to be very frustrating at times and my experience has been varied. The story is great, but extremely slow and I seem to be fighting more in-game bugs with their broken mechanics than Templars. Let's hope we see another patch soon, at least one that fixes the upside down carriage in Boston.

Vivalajmax4549d ago

I'm sorry to hear that. I've heard many people have experienced bugs that make for a frustrating experience. For better or worse, my game time was relatively free of these issues, so though they are out there I felt I had to go based on how I played.

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Why Assassin's Creed 2 and 3 Had the Best Writing the Series Has Ever Seen

IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.

RaidenBlack43d ago

A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.

ZeekQuattro43d ago

I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.

-Foxtrot43d ago

AC2 - Yes

AC3 - Urm...I don't know

I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.

It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.

Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.

lucasnooker42d ago (Edited 42d ago )

I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though

isarai42d ago

Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

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Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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closed_account633d ago (Edited 633d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic632d ago

How did redfall not make the cut.

anast632d ago (Edited 632d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

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10 Most Peaceful Areas in Games

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.

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Babadook7638d ago

My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.

Killer2020UK638d ago

I literally just came here to post this. That music in the Resi 1 safe rooms is playing in my head.

Rimeskeem637d ago

I was thinking TLOU work benches. Although I remember one time where it was a false security.

closed_account637d ago

Perfect. 👌👌

I'd add the top of my highrise apartment in GTA Online. That calm, quiet peace, just knowing as soon as I step out that door I will be bombarded by 8 and 12 year olds calling each other n**** and f****, trolled by combat jets and rocket launchers.

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henbayward637d ago

The entire map of SotC is peaceful as hell. Used to just ride around exploring it.

mastershredder637d ago (Edited 637d ago )

Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.

raiden_188637d ago

The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.

RPGer637d ago

Kingdom Hearts tend to present half peaceful areas and most of them are amazing.

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