10°

Developers Insight - Blendo Games

As apart of [Bitscreeds] new developers insight series, [Ryan] recently had the chance to talk to Brendon Chung from Blendo Games. He spoke about how he got into game development, crucial skills for potential game developers and where he thinks the industry as a whole can go in the future.

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bitscreed.com
50°

Five of the Best: Cats

Eurogamer:

Cats! You know who really loved cats? Stanley Kubrick. His house was full of them. So full of them that when Clint Eastwood came to visit he was driven back at the gate by his allergies. Cats versus Dirty Harry and cats come out on top. Anyone who's owned a cat will not be surprised by that.

Anyway. here are five of our favourite cats in video games.

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eurogamer.net
60°
8.0

Quadrilateral Cowboy Review - Brash Games

The unique new hacking puzzler from Blendo Games.

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brashgames.co.uk
30°

Blendo Games releases source code for Quadrilateral Cowboy

Blendo Games, an indie development team run by Brendon Chung and known for their surreal and highly experimental games has released the source code for their latest release, Quadrilateral Cowboy, under the GPL license. This move will certainly help other independent developers interested in using the idTech 4 engine for their projects. Excerpt from the Quadrilateral Cowboy F.A.Q. What technology does Quadrilateral Cowboy use? Quadrilateral Cowboy uses a modified version of id Software's idTech4 engine. It uses iodoom3 as its code base. SDL2 integration was done by Aaron Melcher. Where can I download the source code to Quadrilateral Cowboy? Click here to download the source code (12mb). Quadrilateral Cowboy uses the idTech 4 (Doom 3) engine. The source code is written in C++ and includes the solution files for Microsoft Visual C++ 2010. The source code is released under the GPL license. Source: Quadrilateral Cowboy F.A.Q.

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gamingonpc.com