Pocket Gamer: Playing an average old skool JRPG game in the cold light of 2012 can be akin to, well, writing Penny Arcade's On The Rain-Slick Precipice of Darkness 3 for the dozenth time.
Many of these old games seem so clunky and bloated after the past decade and a half of streamlining, refining, and - yes - dumbing down, that they lose much of the fun and immersion they once provided.
"The Bank of Money is massive, and conveniently filled with many monsters. Hence, we embarked on a monster-slaying drive, before hitting a wall with a gold golem."
Erm... why is this in the PS3 section?
The devs don't even have the decency to reply to any Q's about a PS3 version :/
"We conquered the gold golem! Checked the faults, and we found ourselves into a surprisingly amazing world. Lots of voice acting from us included."
"Tycho and group met the owner of the house, Ms. Hark. The conversation was interrupted by Dr. Blood’s robbery involving a car crashing into the attic. Time to head to the Bank of Money to get some help!"