The Edge ExPlay Panel: playing in From Dust’s sandbox
EDGE – Eric Chahi’s most recognisable game is a distinctly linear experience – Another World, the classic 1991 “cinematic platformer” offers a couple of very short branches, but ultimately funnels you down one path. It’s punishingly difficult, too. His most recent game, however, and the one I want to talk about, is the exact opposite of that.











