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WC - Assassin’s Creed 3 Review: A Satisfactory End For Desmond

WC - After what was possibly one too many outings into Renaissance Italy, Assassin’s Creed is back, this time with a whole new historical setting: Revolutionary America. Ezio is long dead, with Connor, a half-English, half-Native American, taking his place as the main protagonist. Of course, Desmond is still there in the modern day, reliving all the action through his genetic memory, but it’s a long established fact that he’s about as exciting as a long wait in a beige cell. Thankfully, ACIII’s story finally brings Desmond’s arc to a conclusion and, more importantly, it does so in a satisfying, thrilling way, with plenty of action and twists along the way.

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whatculture.com
NewMonday4587d ago

didn't know the game had a conclusion for the story, was thinking it will be another trilogy like with Ezio.

was holding this off for a few months but getting it fast now

TOBLERONE5384587d ago

SPOILER ALERT!!!! In the dam title WTF is wrong with you?

typikal824587d ago

So did you just tell me Desmond dies?

What the f is wrong with you!

Slyfamous4587d ago

"A Satisfactory End For Desmond"
Thanks for the spoiler jerk, for F%^* sakes!

Omgreally4578d ago

A SATISFACTORY ENDING FOR DESMOND!? DUDE WERE YOU HIGH WHEN YOU WRITE THIS OUR DO YOU JUST NOT LIKE DESMOND!? This was among the top ten WORST endings I have yet ever seen..... EVER...... I've played all the assassins creed 3 games and honestly I will never play another one after this.....

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Why Assassin's Creed 2 and 3 Had the Best Writing the Series Has Ever Seen

IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.

RaidenBlack74d ago

A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.

ZeekQuattro74d ago

I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.

-Foxtrot74d ago

AC2 - Yes

AC3 - Urm...I don't know

I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.

It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.

Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.

lucasnooker73d ago (Edited 73d ago )

I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though

isarai73d ago

Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

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Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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gamefreaks365.com
closed_account664d ago (Edited 664d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic663d ago

How did redfall not make the cut.

anast663d ago (Edited 663d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

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10 Most Peaceful Areas in Games

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.

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gamefreaks365.com
Babadook7669d ago

My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.

Killer2020UK669d ago

I literally just came here to post this. That music in the Resi 1 safe rooms is playing in my head.

Rimeskeem668d ago

I was thinking TLOU work benches. Although I remember one time where it was a false security.

closed_account668d ago

Perfect. 👌👌

I'd add the top of my highrise apartment in GTA Online. That calm, quiet peace, just knowing as soon as I step out that door I will be bombarded by 8 and 12 year olds calling each other n**** and f****, trolled by combat jets and rocket launchers.

+ Show (1) more replyLast reply 668d ago
henbayward668d ago

The entire map of SotC is peaceful as hell. Used to just ride around exploring it.

mastershredder668d ago (Edited 668d ago )

Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.

raiden_188668d ago

The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.

RPGer668d ago

Kingdom Hearts tend to present half peaceful areas and most of them are amazing.

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