Game Informer - The Maxis co-founder talks about a wide range of topics, including Maxis’ history, inspirations, and the need for a developer to be the public face of a game.
Electronic Arts‘ popular free-to-play life-simulation video game franchise “The Sims” is breaking from tradition, with the gaming company confirming Tuesday that there are no plans for a “The Sims 5” game as the successor to the current edition, “The Sims 4.”
Instead, “The Sims 4,” now a 10-year-old title and the longest-running installment in the franchise’s 25-year history, will continue to receive updates and paid expansions, most notably a multiplayer mode and partnering with some “Sims” players who develop their own custom content for the game to sell it through the EA store as “Creator Kits.”
After seeing inzoi I’d delay with some experimental “expansions” like multiplayer too.
On December 7th The Sims 4: For Rent will be available. Nosy neighbors, cranky landlords - what will be coming in this new DLC?
TechRaptor writes "Roughly 30 years ago, SimCity was making waves as a fun new simulation game. Players could build out an entire city and watch it spring to life — or die a horrible, fiery death. Fans had loads of fun with the games until the franchise (and its developer) more or less fell flat by the mid-2010s, but they might not know that Maxis once made business games, too."
Sadly Maxis games changed a lot after what EA did to the studio and Will Wright leaving the studio. I'd welcome more games like this returning, I don't know if they will, but if they do I'm all for it.