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“This Has to Be Right” – Creating Authentic Universes in Family Guy: Back to the Multiverse | PSBlog

Posted by Andy Owen // Lead Producer, Activision -

Making a good licensed game is hard.

As huge Family Guy fans, when the opportunity came to make a game based on the hilarious TV show, with Heavy Iron Studios at the helm, it was impossible to pass up. But there was one giant hurdle we had to get over in order to make a good Family Guy game – we don’t work at Fuzzy Door, Seth MacFarlane’s production company, and we aren’t involved in any way with the Family Guy TV show. And it wouldn’t matter how much effort we put into the graphics, or the level design, or the action. If it didn’t feel like Family Guy — if it wasn’t funny, or if Stewie shouted “Blast!” and it was clear we’d just hired some actor to do a mediocre Stewie impression – fans would hate it. WE would hate it.

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blog.us.playstation.com
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Cancelled Nintendo Versions of Family Guy Multiverse Uncovered

Information on canned 3DS + Wii versions of Family Guy: Back To The Multiverse has been released by Unseen64. It comes to us as the latest of many cancelled projects Heavy Iron Studios were developing that have seen been uncovered.

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unseen64.net
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This Week’s Xbox Live Store Deals

Here are this week’s games and add-on deals on the Xbox Games Store. Discounts are valid now through 24 February 2014. These are in addition to the Xbox 360 Ultimate Game Sale, which is going on now.

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majornelson.com
SteamPowered3772d ago

Nice. I was waiting for Ryse to drop in price before I snagged it.

DeathOfTheFanBoy3772d ago

It's EPIC man, enjoy! Just make sure you try approach each fight differently or it will become very much a game of deja-vu...

The story though... wow!