140°

Halo 4 Making of Multiplayer

The official trailer featuring the making of the Halo 4 Multiplayer.

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wreckedpixel.com
Mister_V4631d ago

Was never a fan of Halo's MP. Just never got into it. But, damn, 343 has got me interested. Their team is just so big that I think the standards and quality of Halo 4 are just going to be top-notch.

saoco4631d ago

i feel the same way. never been a fan of the series. i dont get how it's so famous. but this 1 got me really interested.

otherZinc4630d ago

This is going to be one fantastic game!
I dont even play multiplayer anymore, but I'm going to play this!

I play for the single player, co-op, Heroic, & Legendary play. I'm going back to Big Team Battle with this.

Cant wait for this packed AAA Title!

TOGC4631d ago

I am really tempted at not looking at the leaked footage. At least this was a good insight to the multiplayer.

Nitrowolf24631d ago

I used to play Halo (no Xbox here), the MP does look mad fun though. Will be a great play when hanging with buds

aviator1894631d ago (Edited 4631d ago )

I myself have managed to avoid Halo 4 leaked footage on youtube so far. I fell for all the Reach spoilers and I regretted that when I played the game on launch.

I'm not making that same mistake with Halo 4.

@below.
Yes, I did edit. :)
I'm sorry I thought that the OP meant this trailer was leaked footage. I probably should have left my original comment in place. Sorry about that.

Nitrowolf24631d ago (Edited 4631d ago )

he's not saying this is leaked, he's saying that this gives him the insight since it's official

Nice edit :(

PtRoLLFacE4631d ago

YouTube is never a good place to get spoiled, i remember watching halo reach campaign on a live stream, reading the live chat when something amazing happened was awesome, even though i got spoiled, it help me beat the campaign in legendary in first playthrough.

aviator1894631d ago

So much content...and such quality spread out over on a large scale. Halo 4 is looking to top all the Halo games.

Fatmanp4631d ago

Not being able to drop the flag and it being auto pick up is the absolute biggest load of shit i have ever seen. There is far more strategy and team work involved in flag running. They better patch that in because that is a terrible idea.

aviator1894631d ago

Calm down.
343i are a pretty flexible team. They assured everyone that if there is a huge backlash against the new ctf mechanics or if they fail to work out in the long-run, they are more than willing to patch the game and let players drop the flag again.

GearSkiN4631d ago

I believe there's a game out there that u can play CTF That won't let u drop the flag and run around with guns bigger than magnum, its called COD. So its nothing new stop complaining.

Fatmanp4627d ago

Cod is nowhere close strategically or tactically to halo in objective modes. In Halo you have always been at a disadvantage when with the flag which means you have to increase your teamwork to score. With this new mechanic, nobody is going to want to pick up the flag. If the carrier dies near somebody with a power weapon like rockets or sniper, they are not going to sacrifice power weapons to run an undroppable flag into no mans land.

3GenGames4631d ago

Man, this looks more like Reach and not as much as like Halo 3. That worries me, because H3's MP was many times better than Reaches. They shouldn't have added so much garbage.

aviator1894631d ago

Having played the game at rtx and at the recent euro event, I'm more than confident in saying that Halo 4's mp is miles ahead of Reach and is superior to Halo 3's mp. Nothing felt out of place or felt poorly implemented. The armor abilities were insanely fine-tuned so that they all instantly clicked in to the gameplay in a slick and tight manner.
Pretty much everyone there had the same impressions. Although I did meet one individual who continued to hold Halo 2 mp reigning over all Halo games.

3GenGames4631d ago (Edited 4631d ago )

See, I don't think armour or anything outside of special and hard to obtain power ups (Like in H3) should be in the game. Jetpack was crap. armour lock was crap. taking out the BR was crap. Invisibility was crap. Hologram was crap. I just hated all of that. And then the class system was even worse. I dunno, not saying it's a terrible game, but it was a terrible follow up to Halo 3, which did EVERYTHING right.

And yeah, that negativecreep guy just rambled on about god knows what. whatever.

ETA: And yeah, H2 is probably the best over all, but H3 still is the 360 gold standard for any game and isn't lagging behind 2. Reach though....nah.

NegativeCreep4274631d ago ShowReplies(1)
MadMen4631d ago

Could not agree more

Halo 3 MP was the best by a long shot

GearSkiN4631d ago

Ppl can always play slayer pro if they don't want abilities its that simple.

+ Show (1) more replyLast reply 4631d ago
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190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto58d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos57d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn58d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris57d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick827d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub826d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91826d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris826d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer826d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris826d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces947d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.