Dysis developer Chris Farrell sat down with Indie Game HQ to chat about his upcoming Kickstarter-funded, voxel-based RTS. As a real-time strategy game, Dysis will feature a new “infinite terrain” generation system. A variety of biomes are currently in the works as well. Dysis is still accepting funding through Kickstarter (though it has surpassed its $5000 goal by the time of this writing) and is currently in development.
These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.
Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.
GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).