Bringing it Home Day 10 Content

Thanks to Major Nelson.com, today's marketplace content has just been announced, and, sadly, for all of those holding out for a few more big demos, it's a big dissapointment.

Whilst the F.E.A.R. trailer, and the Arcade Montage may be worth downloading, there is little else of note. Oh well. Here's to X07!

X06 Arcade Montage
Blitz the League

X06 Picture Pack

Saint's Row-Mayhem Video Strategy (720p)
Saint's Row-Insurance Fraud Video Strategy (720p)
Saint's Row-Hitman Video Strategy (720p)

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Ravenator5296276d ago

Anyone who says that we should have received more content, must be out of their minds!

As of last night, there were 64 pieces of content that were distributed for download over the last nine days. Thats insane!

We received a demo of FEAR, SONIC, and Smackdown vs Raw. Not to mention that Doom was released for the Arcade. And the video game trailers in HD were awesome!

I am totally pleased with what we received. I think anyone who isn't, would never be satisfied no matter what content was released.

The trailer for Blue-Dragon totally changed my opinion of the game once I saw how beutiful it was graphically on a HD television. Not to mention that you could tell that story line is going to be of epic proportions.

And for the first time I was able to see what GOW will look like in 52' of HD glory. (There was a clip of the game in one of the montage videos).

All in all I give "Bringin It Home" an "A"!

Phenom196276d ago

lol where have i been, i didnt know there was a demo for svr 07. now i am more than content : )

beans6276d ago

Well it's not so much as to how much they sent but more like what they sent! None of these demo's really made me feel like I got to experience something truly Next-Gen which is ok by me! Now the video's(which I could watch online) did offer a next-gen feel and im sure things didn't go the way MS intended! All in all it was a great show and even though I didn't get to play certain games im not still not upset! MS has done nothing but deliver and honestly I don't want to play a true next-gen game thats not been completed yet!


A great F.E.A.R.

F.E.A.R. leapt out from behind the TV to scare gamers witless and ruin their underpants in 2005. Amalgamating elements of Hong Kong action films like Hard Boiled with the Japanese terror of The Ring, Monolith hit the nail(gun) on the head. Apart from a large number of grey corridors, it was a tremendous game and one that has had many playthroughs.

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25 Things About Me: Point Man of F.E.A.R.

Between battling Replica soldiers and keeping in touch with his family, Point Man took some time to off of F.E.A.R. operations to talk about his life behind the scenes. Although Point Man could not provide any real personal information and didn’t seem to have much of a personality, he did give us some tidbits about his likes, dislikes and opinions about his missions. We had to get the best typist in the industry to keep up as the interview went really, really fast.

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Dead_Cell4882d ago

This has to be the worst article in written existence ever written.


Lamest Video game achievements

The Merriam-Webster'a dictionary website defines an achievement as a "successful result brought about by hard work." However, the following achievements could not be classified as either being considered successful or the result of hard work, mostly since these achievements are boring.

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Murgatroyd74973d ago

Personally, I think most achievements are lame. But for me, nothing is worse than ones that require you to either watch the opening sequence, do the tutorial, or watch the ending credits. I also hate story-based achievements. It's so silly to give an achievement for doing things that have to done in order to advance the storyline. I think the Half-Life 2 achievement is clever. Besides, it's not the points that matter; it's the fact that you did it in the first place. I don't think points should be rewarded for achievements, but maybe that's just me.

zornik4973d ago

Don't forget Quake 2......the full version was a bonus game with Quake 4.You get achievements after every chapter (around 8) with........0 points.

iamgoatman4973d ago

I'd have to say the achievement for watching the credits in Assassins Creed. I just left it running whilst I got something to eat, got back and 50G. Definitely earned that one, that sandwich didn't make itself.

Also any online achievements in general, especially in games with terrible multiplayer.

SPACEBALL 14973d ago

cod waw gave away a 0 point achievement for reaching tenth prestige...

BISHOP-BRASIL4973d ago (Edited 4973d ago )

Where do I sign?

I don't have a 360, and don't know the achievement system deeply, but I'll just assume that what I'll say is reasonable for both.

It's totally bull in an age where I still have to get most games way after they release just because in it's launch there where like 5 other tittles that I wanted more, I barely can complete the trophy list. Take Burnout as and example. Can't get that 8 player meet in baseball stadium simply because it almost never show up and when it does, other player will let the time run out. How cool is that? A trophy you'll be expanding many hours waiting to have the chance to complete and you have no guarantee that you'll get it, even doing the right thing...

Also, since I mentioned Burnout, what's up with that trophy that request the Eye camera? It's pretty dumb to add a trophy, necessary for that platinum, that need a totally optional (and unnecessary) peripheral.

And what happens when everyone left the game? I still having problem trying to get an online match in Brutal Legend (a shame, the strategic batle in the game is GREAT).

Some single player trophies are also dumb as them depend on pure luck. Like that Demon's Souls max bladestone forged weapon... The weapon itself is a piece of crap, the pure bladestone will take you days (or minutes, that's how random it is) to drop and the skill involved, if any, is patience.

Also sucks for gamers that don't play online as they also buy games that have an online part purely for the single player segment. Arguable maybe because trophies are an online comparative feature, but I would argue that some people still like to make 100% of the game for the pure fun of it.

Those were all great games for me, but this online achievements/trophies shouldn't be there or, at least, don't count any point/don't count toward the platinum trophy. That's the reason why the only platinums I got for online games are from Uncharted 2 (which only require you to give the multiplayer a try) and Resident Evil 5 (trophies could be done off or online, probably one of the few good decisions in a Capcom game this gen). All of my other online trophies were got as I was playing with friends, not while trying to get anything done.

I'm no trophy whore, I like the system because it adds some replay value to a good single player not capable of saving a bad one) since you can trace some usually simple objectives that will move you to another one or two playthroughs. Really, except for online-only games (Crackdown, Socom, etc), devs should think a thousand times before attaching games to trophies or achievements that require you to go online, some online trophies are ok, most are just boring and require time much more than skill.

Redempteur4973d ago

do we NEED a article like this every 6 week ??

do we really need that ?

"the most easy/lame achievement/trophies "


clembo4973d ago

My Beatles Rockband only came with 3 instruments but I have played it with friends and all 4 of tapping and singing along. But who is this guy to tell us how many people should be playing a game to make it fun? Screw that guy.

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