Eurogamer Expo 2012: Forza Horizon hands-on | Thunderbolt
Looking at Forza Horizon for the first time, it’s hard to believe it’s even a Forza game. Gone are the sleek, sterile car showroom menus, replaced with a car festival hub and font and colour usage that evokes the extreme sports style of Codemaster’s Dirt games. It’s finely tuned, real-world race tracks absent in favour of a sun swept mountain road, complete with civilian vehicles and passing farm houses…
[Richard Wakeling, Thunderbolt]











