There are two kinds of gamers at the moment: gamers who’re waiting for Halo 4 and Call of Duty: Black Ops 2 to come out, and gamers who’re waiting for the first group to shut up about Halo 4 and Call of Duty: Black Ops 2 coming out. Well, if you’re one of the latter, you know there’s more to life than headshots. Here are a few dates for your calendar which mark the release of awesome games with very little shooting at all in them. If you’re in the first group, though, you’ve still got some time to kill before November- and those thumbs aren’t going to exercise themselves.
IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.
A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.
I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.
AC2 - Yes
AC3 - Urm...I don't know
I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.
It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.
Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.
I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though
Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
So wait, you means you can't be anticipating Halo 4 AND Assassin's Creed III?
What a joke.
Seriously, i should be excited for just dance 3 instead of call of duty, what am I? a 13 yr old japanese girl? Ill hold out for shooters if These are my only choices.
As a PS3 gamer, it's never hard to find good games that are different from the average shooter. If your having a hard time finding interesting games, then maybe the problem is your console, not a lack of innovation in the industry.
Xbox = Shooter games, 3rd party, kinect
PS3 = Just as many Shooter games, 3rd party, PS Move, MONTHLY 1st party EXCLUSIVES, AND Jrpg's, innovative games (like Soundshapes, Flower, Journey, Tokyo Jungle), Games that let you create (LBP, LBP 2, Infamous 2, LBP karting, Soundshapes, Mod Nation, many more) and so many variety of games.
Not trolling, but if u want a fresh experience instead of just shooters, PS3 (and maybe in a few months, the Wii U) is the place to go. But Xbox has abandoned us by focusing on Halo/Gears/Kinect trio and it's making me sick.
If u disagree, please feel free to debate. If not, then keep on hating, haters.
♪ ♪ "If your having gaming problem's, I feel bad for you son, I got [literally] 99 PS3 exclusives, and Xbox got's none (that are worth it)." ♬
What a terrible article, you call half those games "recommendations?"
Here, let me save you the trouble of rewriting the whole thing:
Infamous 1 and 2
Assassin's Creed 3
Skyrim
Mario Galaxy 2
Donkey Kong Country Returns
Journey
Ratchet & Clank: CiT
Marvel VS Capcom Origins
Dragon's Dogma
Gran Turismo 5
as an old school gamer who grew up on the NES and Genesis before moving on to PC gaming, I don't always go for FPS. I used to love FPS after playing the first MOH, and the early COD series, because of the "story". but nowadays, it's a mix of shooters, RPGs, platforming, adventure, puzzle, and yes even the casual games.