Eurogamer writes: 343 Industries is set to keep faith with the existing Halo engine for future Halo games.
"Halo's engine is really fascinating because it does so many different things. It's got this really compelling physics aspect. It's got the sandbox stuff. It's got the open world. It's got the way it streams in environments. It's a big complicated convoluted engine." It's a thing of beauty. The water physics and lighting seen in Halo 3 and Halo Reach are still impressive today.
The new screen shots I saw today were breath taking, probably the best graphics I've seen from a game this year. I am so pleased with what 343 has been doing, they managed to stay true to Halo, but they put their own spin on it and the game looks the best its ever looked. I absolutely cannot wait to play this GOTY contender.
Please let us drive a Mammoth in multiplayer !!!!!
Are beautiful and shows the 360 is a capable machine when it is pushed
Halo 3 looked terrible it was full of jaggies I thought it was one of the worst looking games this gen, Halo 4 on the other hand looks awesome one of the best looking games this gen
uh... "Halo 3 looked terrible it was full of jaggies I thought it was one of the worst looking games this gen" The gen just started when it was released. Why would you expect a game released in 07. That's 6 years ago. Why would you expect 8 years into this gen, a 6 year old game would look as good as games released in the last 2 years? That makes no sense at all. Halo 3 looked great for a game that was one of the first games released on the 360.
Really? i thought the textures, lighting and draw distances were some of the best on consoles.
In some ways. Chief had some great textures, so did the Covenant. Humans, ecspecially there faces looked terrible. The game was also filled with jaggies. However, the lighting was very impressive, and so was the draw distance.
At the time it looked amazing and the art style is better than most games being released today
This game shows what having a fantastic set of developers working solely on one console can do, and the results that they can deliver over a multi-console release. Sony have been the best at it in the past, their developers like Naughty Dog and Santa Monica are able to get blood from a stone. Looks like Microsoft have finally gotten a dev team to rival them in the graphical department.
Although EPIC aren't microsofts dev Team, Gears 3 was on par with or at least near the graphical prowess of this gens best.
And this is on tech from 2002-2003 that they are using. Think about the possibilities 2-3 years AFTER the 720&PS4 are released.
Look at Crysis 2 with the DX11 update and mods on top end PCs and you can already see pretty much what you're going to get in the next gen of consoles.
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