There was a time, back in the early 1990s, when fighting games ruled the arcade scene across America, Japan, and around the world. And if you had to go back in time to the starting point of the fighting craze, you'd stop at the sublimely balanced Street Fighter II, a game ahead of its time, one for which even the term "seminal" is an understatement. Fighting games may not be at the forefront of gaming the way they were in those halcyon years, but if any game is going to rejuvenate interest in this flagging genre, it's Street Fighter IV.
If the name alone didn't already whet your nostalgic whistle, consider this: Capcom has announced that the entire lineup of fighters from Street Fighter II -- including Chun Li, Zangief, E. Honda, Blanka, and Guile -- will appear in Street Fighter IV. To find out more, GameSpot went straight to the game's producer, Yoshinori Ono, and Capcom's director of communications, Chris Kramer.
The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?
After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.
I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.
BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.
eyyy max xD
one of the very few streamers i can actually watch without it being cringe and awful ha.
The content of IV was severely lacking when it launched. It got better over time.
In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.
they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.
Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.
You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC
That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?
Nintendo isn't saying such things of course.
Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.
If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.
... I had my doubts at first, but some of the newer released pics of the characters, like Chun Li, looked pretty good.
I still think Ryu and Ken look ridiculous, though... and the new character looks really boring and uninteresting.
Could go either way as far as I'm concerned.
To be honest, I would be more excited about a HD Def Jam: Fight for New York remake, than I am about SF4.
The only question i have is...
Q: How the hell are you gonna make this playable with the crap 360 D-pad?
A: Thats a d-pad?!?