[Review] Colour Bind – Twinfinite
Physics-based shooters, platformers, and puzzle games seem to be the bread-and-butter of the indie market, right alongside retro throwbacks. If there’s at least one other thing that distinguishes them, though, it’s how darn colorful they are. Whether it’s a simplistic ZX Spectrum palette as employed in games like VVVVVV or Bit.Trip BEAT, or a vibrantly detailed masterpiece like Braid, a lot of thought and effort is put into the presentation of these games. Sometimes, though, the looks of a game are made so minimal and simplistic that they literally are nothing more than a game mechanic. In the case of Colour Bind, this ends up creating an innovative spin on a common indie game staple, but does the experience transcend the simple visuals?











