Long development can have drastic effects on a game. In fact it’s unlikely that a game will end up the way its creators envisioned it when development began.
Phil Nachum, of Press2Reset, takes a look at what games have fallen to this phenomena over the past while.
Pure Arts Reveals Borderlands Collectible that fans should l8ve.
Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.
Approaching the Borderlands series for the first time can be a bit confusing, but with this guide, new players can enjoy the series in the proper order.
Overstrike's art direction was gorgeouos. The picture above alone gives a nice vibe. Fuse's style just looks like generic Binary Domain/Inversion garbage.