Rumours of a Mass Effect prequel, as well as confirmed Gears, and God, of War backstories, mean prequels are all the rage. And you know what? That's causing some rage.
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
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WTMG's Aaron Price: "Revisiting Judgement is always a treat, especially now, ten years after its release. It received a lot of hate for its changes upon release, but it has aged like an average quality wine. It’s not perfect, but it’s more than worth a playthrough, which leads me to the last thought on the game, as little as I’m looking forward to it… it’s time to try for all the challenge stars in the campaign on Insane difficulty. Pray for me."
The same thing is happening in the movie business. It's basically a sign of running out of ideas.
I don't mind prequels as long as there's a good story to tell.
I'm not sure what the problem is, I'll happily play a sequel or prequel so long as the writing holds up. A wash of prequels in the next year or so will bring out a whole load of "how unoriginal" commentaries. Seriously, get a grip.
Expaning a universe is hardly an issue , if the mythology of it is actually worth expanding .
If anything it usually create the ground work and hints for things to come in the real sequels .
it's often that or having the same folks complaining about prequels , making the point that the changes from the sequels are out of the blue , makes no sense , are arbitrary etc etc
Yeah I was thinking about this yesterday. They obviously wrapped up the main story with trilogies and since they are unable to advance the story they have to go back because they're not going to create a new IP why would they when the current universe can be dabbled into.