Interview: Endgame Studios and the Long Road to Fractured Soul

Recently, Australian developer Endgame Studios announced that it was self publishing Fractured Soul on the 3DS eShop, due to arrive in North America on 13th September; it's a title that has been eight years in the making. The action takes place over two screens at the same time with platforming, run and gun and shmup sections featuring throughout.

Fractured Soul is not only a promising title in its own right, but it has a long and complicated development history. It's been a labour of love that almost never saw release, and Nintendo Life has spoken to Endgame Studios co-founder and Managing Director Grant Davies about the project, its long route to eShop and his hopes for its release.

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