Earlier today, at Microsoft's X06 event in Barcelona, we [GameSpot] had an opportunity to spend some quality time with a near-finished version of Viva Piñata. Since we were starting a new garden from scratch, a lot of what we saw was familiar from last week's Tokyo Game Show presentation of the game, but the difference is that this time we were at the controls.
As difficult and frustrating as it is, people should consider reliving the Dark Souls 2 experience, especially because of what's coming to the game.
Many of those who hate Dark Souls II hate it because it's not Dark Souls. The same people love Dark Souls III because it isn't Dark Souls II.
And so many of the issues at the centre of common complaints about DS2 are present in DS3 and sometimes even DS1. The hatred and bile spewed over this perfectly decent game is ludicrous.
You can also play it in VR flawlessly on PC & controller with the LukeRoss mod so… another reason to jump back in with extra immersion.
The controls felt very clunky to me, I tried playing it after beating Darksouls 3 and it didn’t feel fluid, obviously the hit detection is less superior for been an older game.
Today marks the 15th birthday of Skate 3, a truly special entry in EA's seminal skateboarding trilogy, and the last true AAA skateboarding game.
Feodor Chin discusses lending his voice to beloved gaming icons like Overwatch's Zenyatta and Lee Sin, and reflects on a diverse career across animation, film, and TV.