Sleeping Dogs – Review [UpperPad]
What makes a good game good? A seemingly difficult question, but in our opinion, the answer is obvious even to the most correct: fun. Over the last few months we approached Sleeping Dogs, which to be honest has certainly not been a little troubled start in the first development phase of the project, with growing curiosity and interest. Since the announcement was in fact raised many little details that seemed to give clear indications about the quality of the final which could have reached the title in question. Today it is finally in stores (the version we tested is for PS3 and Xbox 360), many have strongly criticized the technical aspects, very penalizing the product in question. All of you who are reading this review, no doubt you're probably wondering if it is worth or not worth taking into consideration the game and if you had escaped a look at our judgment, one might wonder why we chose to stand UpperPad openly in favor of this production by voting clearly positive, with little reserve. The reason is obvious, because a game has to basically have fun and this, as we will investigate in short, we can indeed.











