50°

What is Immersion and How Do We Achieve It?

Most of the people who play games agree that they are able to let us explore new and interesting worlds in ways that books or movies simply cannot. However, when we talk about this ability, the same word tends to crop up over and over again: This word is “immersion.” All gamers have at least a rough idea of what it is, but very rarely do we discuss the idea in any sort of meaningful way. Enigma from Gaming Furever attempts to try and remedy that.

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gamingfurever.com
GribbleGrunger4412d ago

Well, you dress your smartest, have a couple of swift ones and hit the night with a face full of teeth...

Or are we talking about gaming?

Nexgensensation4412d ago

Now the question is, how do us gamers demand more immersion from these developers and publishers?

money?
how much copies need to be sold?

inspiration ?
do these developers and publishers need to go through more obstacles in life?

110°

Nintendo Accused of 'Bullying' in Weak Patent Dispute Over Palworld

The article discusses a claim by an intellectual property (IP) expert that Nintendo likely does not hold patents strong enough to prevent the game developer Pocketpair from creating Palworld, a game that some believe resembles Pokémon. The expert suggests that Nintendo's legal challenges against Palworld could amount to nothing more than corporate bullying, as the patents Nintendo might be relying on are not robust enough to stand up to legal scrutiny. The situation could be seen as an example of a large corporation trying to exert undue influence over a smaller competitor.

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gamesradar.com
-Foxtrot1d 1h ago

Crazy how far they are willing to go over nothing rather than tell Game Freak to get their shit together and sort the quality of the mainline games out.

Personally I'd drop the two game bullshit, make a full on complete game, and take their time making the best game they can without relying on a silly battle gimmick they'll ditch after one game. Gimmicks out of battle is what they should be focusing on, beauty contests, berry making, secret bases, the underground, Seasons, events during day / night and post game content like travelling to a new location or something.

porkChop19h ago

That's the thing, this is why we're now seeing more serious competitors in the genre. Game Freak has just been coasting by, doing the bare minimum in innovation for the last 20+ years. They need to get with the times. Hire more devs, give more dev time to foster creativity, etc. But now that they can't get away with that bare minimum they're trying to sue their competitors out of existence. It's disgusting.

gold_drake14h ago

been saying this since sun and moon.

gamefreak just isnt used to, still isnt used to, the console market. they did well on the handheld space but as a complete 3d developer z they fail miserable

the last two pkmn gens look like gamecube games. not to mention the bugs at launch.

but uve seen the ridiculous anount of copies sold at launch too.

Valkyrye23h ago

posting articles from msn.com now seriously?

MaximusPrime_16h ago

The article is actually Gamesradar's. MSN just used their page like a URL shortened link.

70°

Anniversary: Nintendo Is 135 Years Old Today

Where does the time go?

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nintendolife.com
70°

Xbox: Gaming Evolved Interview

Xbox discusses the brand licensing strategies connecting iconic video game franchises with the world’s most diverse fan base.

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licenseglobal.com
MrDead1d 10h ago

We asked MS, why are you so amazing and how do you come up with the ideas for creating such titles as Call of Duty and Elder Scrolls?