brothersinsanity.com brings you another episode of the series GNP or Games u Never Played! This week featuring a great music rhythm game for the PS2 called Guitaroo Man!
The PS2 was home to some of the best games, yet many are overlooked. In this article I discuss 4 little-known gems that need to be remastered on PS4.
There was so many great games on the PS2 that even today I am coming across games I haven't played but would probably have loved back then. Gitaroo Man looks like something that is right up my alley. I checked it out on Youtube and it reminds me of Space Channel 5 in many ways.
I'd like to see the Wild Arms games and the Xenosaga franchise get the remaster treatment.
I'd like to see the Dark Cloud series return with a remake collection and then a sequel.
There are a ton that they should be remastering or rebooting. Oh well, its not like i have a shortage of anything to play...
VICE: Ask someone who's not seen one for several years to describe an average video game and chances are there'll be guns, explosions and non-stop action involved. It's an understandable conclusion to come to: watch any sitcom or movie scene in which someone plays a game and you'll see them frantically jabbing away at a nondescript controller while bleepy-bloopy sound effects from the '80s ring out.
As any regular gamer will tell you, though, whatever their platform of preference or dedication to the cause, the world of video games offers a hell of a lot more than mindless shooty-bang-bang action. For decades this constantly growing medium has also delivered some truly memorable moments that stick with us long after the credits have rolled. Here are some of the most beautiful moments – some visually stunning, some heartwarming – in gaming history. SPOILERS AHEAD.
That dance scene on Final Fantasy 8 was so anti-Squall it sickened me.
gonna say it again. ff8 was so under-rated. if people only got over the draw system, they would have enjoyed a beautiful game. but it was always going to be difficult after ff7's success.
**Small mass effect spoiler
Loved the part in ME3 when Shep and Garrus go settle the best shot debate on the Citadel and you get the option to miss on purpose :)
David Tierney writes: "Simon, a four-coloured toy, made one of the first attempts to draw that line between sound and touch. In video games, this connection is something that’s been pushed, stretched, and twisted to a point of near disintegration. Today, we’re going to have a look at how the rhythm genre began, rose to near global domination, and then plummeted from its mountain of plastic peripherals."