Splitkick: Score-attack isn’t what I play games for. I play to relax, not for frantic gameplay and mandatory frustration as I repeatedly fail to get a high score. Symphony is a frantic arcade-style shooter where your single spaceship faces off against a swarm of aliens. With each new difficulty level I unlocked, I stared in disbelief at my computer as my deaths racked up. Is it my fault I can’t thread the needle when there are thirty enemies and five instant-kill missiles on screen? No.