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120°

Mass Effects Original Ending

BioWare's original ending might have had everyone singing a different tune. According to Drew Karpyshyn, the series writer, the ending was to comprise of the spreading of Dark Energy, a force used for mass effect fields and biotic powers.

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Godmars2904283d ago

Except as a move meant to continue the series - which still doesn't work given the unedited ending - I don't understand why things where changed.

TronEOL4283d ago

Well this is exactly it. With Mass Effect 3's current ending, it gives the series so much more potential. And I'm assuming the "red" ending is the proper direction you'll see the series go with the next ME (given Shepard still lived at the end).

Since having Reapers on your side would just make it far too overpowered.

As for the old ending, it'd essentially kill off all human life. Or maybe since Dark Energy was the problem, you'd rid the universe of Biotics and such.

Imagine Mass Effect 4 without human characters or Biotics. What would you do? It wouldn't really be that fun anymore.

So they pretty much changed the ending for the good of gameplay and continuity. That universe is far too large to just kill everything off at the third game. I'm glad they changed the ending.

FCOLitsjustagame4283d ago

Or you could choose not to kill off the human race and then the next games could be trying to find the a better solution to stop the spread of dark energy.

joab7774283d ago

I remember reading somewhere why the dark matter wasn't used. I think it's because they were worried that it was never mentioned before (not much) and that it would feel like a cop out. Personally, I feel as though it would have come across as the key to everything and the reasoning we have all been looking for. And it would have been closure with the reapers but opened the door to more mass effect with an enemy bigger than the reapers. It seems too perfect and has me in awe in regards to why they wouldn't have used it. And i thought that it couldn't get worse.

thegamingadvisory214283d ago

i agree it could of turn into more than just a trilogy.

Godmars2904283d ago

Remember the planet where you had to hide in the shade, fought Geth and picked up Tali in ME2? That was an effect and clue towards the Dark Matter plot. A sun becoming unstable.

Frankly given how ME2 overall failed to progress the main Reaper plot and how ME3 ultimately and originally turned out, that its pretty obvious now that after ME1 the focus was on getting the other games out rather than telling a story, I really question if they could have done the original plot competently.

@TronEOL:
"So they pretty much changed the ending for the good of gameplay and continuity. That universe is far too large to just kill everything off at the third game. I'm glad they changed the ending."

Oh. My. God. (Sorry, thought you meant the new edited ending before all of the massive complaints, which broke my stupid meter. Its still broken, so please don't tell me that is what you indeed meant.)

ME4 and on could have been about finding a solution w/o the Reapers. Dealing with another threat, say someone from another galaxy with the same issue who's solution turned out to be sacrificing other galaxies.

Basic point of fact more imagination went into selling the idea of Mass Effect than its story. ME1 got the lion share of concentration, had lots of time, so its story was the most complete. With ME2 and ME3 they started rushing and that's when plot holes became plot chasms.

tictac2614283d ago

@Godmars290 they did spend more time int o the first game it took over 5 years to make i heard. If true that would explain the story telling being so much better in ME1 and why no plot holes. It seemed as if they were worried more about the game play which it why the story suffered.

Xof4283d ago

Maybe after DA2 they wanted to see just how much they could get away with?

Or maybe they thought they needed the main plot to be just as insipid as the gameplay?

thegamingadvisory214283d ago

Me either the ending was vague and would of liked to see where things ended. Since he has written the novels and the game i thought Bioware would go with his ending

versusALL4283d ago

Sounds way better than the ending in Mass Effect 3. Same thing goes with the other elements discussed in the article.

rpd1234283d ago (Edited 4283d ago )

Sounds good, but as he said, things don't always work out when you're developing a game as part of a team. And the fact that he was gone for ME3 probably plays a big role in their decision to not use that.

EDIT: Also, are all of you really saying that you would've liked it better. Wasn't one of the major complaints that you only had 3 choices. Are all of you really saying that you'd be cool with 2 endings? Stop blindly hating ME3's ending. I liked the end alright and this one would've been fine too, but shit.

thegamingadvisory214283d ago

I don't think we are saying that, i believe it is the concept that we like.

MacDonagh4283d ago

That ending would've meant so much more than what we now all have to live with.

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110°

The 7 Best Western RPGs: Immersive Adventures

RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.

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SimpleSlave37d ago

"I started playing games yesterday" the List... Meh!

How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera

And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden

DustMan37d ago

Loved Alpha Protocol in all it's glorious jank. Great game.

SimpleSlave37d ago (Edited 37d ago )

Not only glorious jank, but the idea that the story can completely change depending on what you do, or say, or side with, makes it one of the most forward thinking games ever. The amount of story permutation is the equivalent of a Hitman level but in Story Form. And it wasn't just that the story changed, no, it was that you met completely new characters, or missed them, depending on your choices. Made Mass Effect feel static in comparison.

Alpha Protocol was absolutely glorious, indeed. And it was, and still is, more Next Gen than most anything out there these days. In this regard at least.

Pity.

130°

BioWare Could be Working on More than Just Dragon Age Dreadwolf and Mass Effect 4

Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.

If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.

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just_looken41d ago

So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,

You think they would be worried that there brand has been on 3 major screw ups

Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was

anthem......

Mass effect 4 well that dev team was fired so yeah.....

They should make sure this new dragon age is a goat instead of putting more work on the table

bababooiy41d ago

Bioware today is like 150 poeple i dont see how they are seemingly working on all these projects at the same time.

Michiel198941d ago

Inquisition wasn't broken, it just had some flaws and on the contrary it also had some strengths. If you call inquisition a major screw up then idk what to say.

That said with what happened to the study since then and now, I'm not really confident that their next game will be any good.

just_looken40d ago

If you played it fully to get plat like me back in its novemeber launch window you had that castle with empty area's endgame missions not there or working and a mp that was made around loot box grind like the mass effect mp.

Its hard to explain to those that played it years later after they tossed out the dlc/patch's

Michiel198940d ago

entitled much? I played it at launch too. Why you even platted it if it was a "major screw up"?
It was good enough for you to sink 100 hours in but also a complete fuckup at the same time, make up your mind.
So either you like shitty games or you're just talking out of your ass.

RaidenBlack40d ago

Well just wanna say, Archetype Entertainment is the new BioWare, composed of mainly ex-BioWare vets.
And they're developing Exodus (starring Matthew McConaughey), a new sci-fi RPG (spiritual successor to Mass Effect, dare I say?)

CantThinkOfAUsername41d ago

I hope it's a single player game with Anthem's gameplay mechanics.

Becuzisaid41d ago

They're owned by EA. What makes you think that they wouldn't publish for PS5? Shoot, if your fridge could connect to your bank account EA would try to release it for that if they could!

Double_O_Revan41d ago

How about they focus on those games and not over extend themselves? We don't need another Anthem.

Becuzisaid41d ago

Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.

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80°

Mass Effect 3's Ending for Javik Misses the Forest for the Trees

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.

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anast68d ago

He was one of my least favorite characters. I wish they would have done the Proths different.