DSOGaming writes: "So, you thought that the Agnis Tech Demo from Square Enix looked great? Well wait until you see the latest images from the Brigade 2 Engine. Hayssam Keilany, the modder behind iCEnhancer, has shared some new images from this engine that will make your jaw drop to the floor. In all honesty, these are by far some of the best, real-time, visuals we’ve ever seen."
Remember Brigade Engine? No? Well shame on you because OTOY has announced that game developers worldwide will be able to leverage Brigade – its path tracing and rendering technology for photorealistic next-generation games – through Amazon EC2 in the second half of the year.
Nah, there's no way the cloud can be used for gaming /s
In all seriousness that was amazing. No personal computer could handle all those dynamic shadows at once.
This type of thing truly is the future.
Nice ...This makes the wait for GDC a lot worse. Im now more eager to see what ms can do with dx12.
So I'm hoping that brigade becomes the replacement of DirectX but most likely OpenGL which kind of suxs
"and as we face an ever more connected future, the top game studios know that the cloud is the logical solution"
inb4 rumors will spread this API is Microsofts secret weapon. Beware of the Clowd
Good luck with that. Nothing can beat direct x, Microsoft has too much money involved.
Hayssam Keilany, creator of the amazing iCEnhancer mod for GTA IV, has posted a new video from the Brigade 3.0 engine; an engine that supports real-time path tracing.
DSOGaming writes: "Ray Tracing is considered by a lot as the holy grail of computer graphics and lighting. However, there haven’t been any engines capable of offering such a feature in the last couple of years. And even though we’ve got some path tracing engines lately, like the Brigade 2 Engine, we’ve still have a long way until we get games without those annoying noise side-effects. Or not? According to Samual Lapere, OTOY’s graphics developer, Playstation 4 might be able to offer real-time ray tracing in a couple of games."
Not gonna happen if you want to render more then some balls and cubes. Hardware is just waaay to weak
Looks great when it's still and then it moves and you get noise everywhere and thats exactly what you don't need in gaming.
I remember doing some ray tracing with my old Commodore Amiga, it used to take hours to generate a single picture.
Those environments are crazy good looking...
looks crazy good!
the video looks like crap though, seems like someone filmed their screen with a gameboy camera...
Wow absolutley Wow.Very impressive.I like how this engine makes things look accurate and beautiful at the same time.Great job on creating the brigade 2 engine look forward to this down the road in the next gen cycle
Funny how it's tagged for PS3 and Xbox 360. The chances of those systems running an engine like this are non-existent. Looking at the pics and video, even next gen consoles would probably be running a dumbed down version if it was utilized.
Don't get me wrong, I'd love to see my home console running this but considering they use cheaper versions of current or slightly less than current at time of release video cards in new consoles to make the cost affordable to consumers, running a new PC based engine with all the trimmings is usually out of the question. Considering Unreal Engine 4 recommends a close to top of the line card for PC users currently (mentioned running on a GTX 680 last I checked) consoles will probably use a dumbed down version of that too :(
Graphics remind me of that leaked Beyond Good and Evil 2 demo where she was running through the town..the one that leaked out 3 years ago. I like the art style. Graphics are nice and colorful.